Blender Git Commits

Blender Git "master" branch commits.

Page: 3765 / 5574

January 13, 2012, 11:36 (GMT)
fix for error comparing py-struct members

if 2 pyrna structs used the same pointer they could incorrectly compare as true, this caused an error in theme saving because an item could match its parent and stop writing (to prevent recursive writing of same data).

eg:
context.user_preferences.themes[0].user_interface.wcol_regular == context.user_preferences.themes[0].user_interface
January 13, 2012, 10:14 (GMT)
adding metaballs and lamps in local mode was broken.
January 13, 2012, 09:26 (GMT)
alpha value for button triangles ignored the alpha value (was no way to change alpha of `Tick` in boolean option button).
January 13, 2012, 09:20 (GMT)
Fix #29824: Error writing frame if 3D scene starts after first frame of animation and output is H264

Issue was caused by incorrectly set PTS value frames came form Scene strip renderer.
This value used to be calculated from RenderData current and start frame which
lead to non-uniformuly counting which totally confuses encoder.

Switch append_avi and append_ffmpeg to use current frame from rendering scene
(which was already passing to this functions and was used mostly for logging)
and start frame of rendering scene (it's new parameter added). This allowed to
calculate correct PTS value easily and get rid of global static sframe variable
in writeavi.c file.
January 13, 2012, 08:58 (GMT)
bge api doc update
bge.texture materialId wasn't showing up
bge.type was outdated (I removed the glew example, I hope no one mind)
January 13, 2012, 08:38 (GMT)
fix for weight paint wire draw leaving GL_BLEND enabled (made pose bones draw with low alpha)
January 13, 2012, 08:28 (GMT)
svn merge ^/trunk/blender -r43338:43345
January 13, 2012, 08:18 (GMT)
'uw' was used in weight paint code for previous deform weight, renamed to 'dw_prev'
January 13, 2012, 06:59 (GMT)
give a more useful error when attempting to opengl render in background mode.
add some tips to the python docs.
January 13, 2012, 06:58 (GMT)
rename 'MultiLayer' to 'OpenEXR MultiLayer'
January 13, 2012, 05:52 (GMT)
fix [#29832] Weightpainting with "x-mirror" and "auto normalize" fails for center bones

normalize function simply wasn't called on the mirror vertex.

also fix 3 other bugs / inconsistencies

* when mirror is enabled, center verts get themselves as the mirror vertex, wpaint code didn't check for this case, mirroring the vertex to it self (would work, but unneeded).
* normalizing after painting would scale the active weight too, now keep the painted weight and adjust others when normalizing.
* VP_ONLYVGROUP wasn't respected for mirror (mirror vertex group would always be added).
January 13, 2012, 02:25 (GMT)
another minor weightpaint change, dont pass do_auto_normalize as a bool arg to do_weight_paint_normalize_all(), just check before calling.
January 13, 2012, 02:17 (GMT)
minor edits to main weight paint function for better readability - do_weight_paint_vertex(), no functional changes.
January 13, 2012, 01:39 (GMT)
svn merge ^/trunk/blender -r43294:43338
January 12, 2012, 22:12 (GMT)
Remove vestigial retopo/retopo-paint code.
January 12, 2012, 21:48 (GMT)
Fix some RNA/scene issuess with unified paint settings.

Added RNA for the unified paint setting flags that matches the Brush
RNA. Fixed the getter/setter functions to avoid guessing which Scene's
UnifiedPaintSetting to use. The getter functions take a Scene pointer
now, the setter functions are removed in favor of a more explicit
approach through RNA:

Rather than RNA choosing whether a property's value is in the Brush or
in the UnifiedPaintSettings, there are now explicit properties for
both. The UI code has been modified accordingly to switch the toggle
buttons between affecting the Brush and the UnifiedPaintSettings.
January 12, 2012, 21:10 (GMT)
Fix related to #29694: quicktime export was not showing or respecting RGBA
option even though some movie formats support alpha.
January 12, 2012, 21:10 (GMT)
Fix ##29803: cycles image texture node refresh issue with image editor.
January 12, 2012, 19:38 (GMT)
Fixing FreeBSD x64 build

Patch by Shane Ambler, thanks!
January 12, 2012, 18:08 (GMT)
Rename the sculpt/paint unified flags for better consistency, no functional changes
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021