Revision 0f34ce2 by Campbell Barton January 13, 2012, 11:36 (GMT) |
fix for error comparing py-struct members if 2 pyrna structs used the same pointer they could incorrectly compare as true, this caused an error in theme saving because an item could match its parent and stop writing (to prevent recursive writing of same data). eg: context.user_preferences.themes[0].user_interface.wcol_regular == context.user_preferences.themes[0].user_interface |
Revision e06d822 by Campbell Barton January 13, 2012, 10:14 (GMT) |
adding metaballs and lamps in local mode was broken. |
Revision 0527c49 by Campbell Barton January 13, 2012, 09:26 (GMT) |
alpha value for button triangles ignored the alpha value (was no way to change alpha of `Tick` in boolean option button). |
Revision 74aede4 by Sergey Sharybin January 13, 2012, 09:20 (GMT) |
Fix #29824: Error writing frame if 3D scene starts after first frame of animation and output is H264 Issue was caused by incorrectly set PTS value frames came form Scene strip renderer. This value used to be calculated from RenderData current and start frame which lead to non-uniformuly counting which totally confuses encoder. Switch append_avi and append_ffmpeg to use current frame from rendering scene (which was already passing to this functions and was used mostly for logging) and start frame of rendering scene (it's new parameter added). This allowed to calculate correct PTS value easily and get rid of global static sframe variable in writeavi.c file. |
Revision 14e75b6 by Dalai Felinto January 13, 2012, 08:58 (GMT) |
bge api doc update bge.texture materialId wasn't showing up bge.type was outdated (I removed the glew example, I hope no one mind) |
Revision 425f634 by Campbell Barton January 13, 2012, 08:38 (GMT) |
fix for weight paint wire draw leaving GL_BLEND enabled (made pose bones draw with low alpha) |
Revision 3bb9c4a by Campbell Barton January 13, 2012, 08:28 (GMT) |
svn merge ^/trunk/blender -r43338:43345 |
Revision 80c7190 by Campbell Barton January 13, 2012, 08:18 (GMT) |
'uw' was used in weight paint code for previous deform weight, renamed to 'dw_prev' |
Revision 153be23 by Campbell Barton January 13, 2012, 06:59 (GMT) |
give a more useful error when attempting to opengl render in background mode. add some tips to the python docs. |
Revision cb499c5 by Campbell Barton January 13, 2012, 06:58 (GMT) |
rename 'MultiLayer' to 'OpenEXR MultiLayer' |
Revision 264e132 by Campbell Barton January 13, 2012, 05:52 (GMT) |
fix [#29832] Weightpainting with "x-mirror" and "auto normalize" fails for center bones normalize function simply wasn't called on the mirror vertex. also fix 3 other bugs / inconsistencies * when mirror is enabled, center verts get themselves as the mirror vertex, wpaint code didn't check for this case, mirroring the vertex to it self (would work, but unneeded). * normalizing after painting would scale the active weight too, now keep the painted weight and adjust others when normalizing. * VP_ONLYVGROUP wasn't respected for mirror (mirror vertex group would always be added). |
Revision 6fee796 by Campbell Barton January 13, 2012, 02:25 (GMT) |
another minor weightpaint change, dont pass do_auto_normalize as a bool arg to do_weight_paint_normalize_all(), just check before calling. |
Revision 1168415 by Campbell Barton January 13, 2012, 02:17 (GMT) |
minor edits to main weight paint function for better readability - do_weight_paint_vertex(), no functional changes. |
Revision 705f230 by Campbell Barton January 13, 2012, 01:39 (GMT) |
svn merge ^/trunk/blender -r43294:43338 |
Revision dbdd1c2 by Nicholas Bishop January 12, 2012, 22:12 (GMT) |
Remove vestigial retopo/retopo-paint code. |
Revision b2ae44d by Nicholas Bishop January 12, 2012, 21:48 (GMT) |
Fix some RNA/scene issuess with unified paint settings. Added RNA for the unified paint setting flags that matches the Brush RNA. Fixed the getter/setter functions to avoid guessing which Scene's UnifiedPaintSetting to use. The getter functions take a Scene pointer now, the setter functions are removed in favor of a more explicit approach through RNA: Rather than RNA choosing whether a property's value is in the Brush or in the UnifiedPaintSettings, there are now explicit properties for both. The UI code has been modified accordingly to switch the toggle buttons between affecting the Brush and the UnifiedPaintSettings. |
Revision 1b8eab0 by Brecht Van Lommel January 12, 2012, 21:10 (GMT) |
Fix related to #29694: quicktime export was not showing or respecting RGBA option even though some movie formats support alpha. |
Revision 4e6fb9f by Brecht Van Lommel January 12, 2012, 21:10 (GMT) |
Fix ##29803: cycles image texture node refresh issue with image editor. |
Revision 101e8d8 by Sergey Sharybin January 12, 2012, 19:38 (GMT) |
Fixing FreeBSD x64 build Patch by Shane Ambler, thanks! |
Revision 7889905 by Nicholas Bishop January 12, 2012, 18:08 (GMT) |
Rename the sculpt/paint unified flags for better consistency, no functional changes |
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