Revision a01ffbb by Campbell Barton September 3, 2011, 09:43 (GMT) |
minor edits to build on openbsd |
Revision a6a14d0 by Nicholas Bishop September 3, 2011, 08:18 (GMT) |
== CustomData == * Added comments for each entry in the LAYERTYPEINFO array noting the number and name of the layer type; was hard to tell before which entry was what |
Revision 8cc307b by Campbell Barton September 3, 2011, 06:46 (GMT) |
PyC_ExceptionBuffer is now threadsafe, used for converting exceptions into reports. |
Revision 60dcfe2 by Campbell Barton September 3, 2011, 04:44 (GMT) |
fix [#28462] Tiled textures and 2D filters don't mix patch by Juha Mäki-Kanto |
Revision 8e232af by Campbell Barton September 3, 2011, 02:49 (GMT) |
Revision 0cd5dce by Campbell Barton September 3, 2011, 02:15 (GMT) |
whitespace edits |
Revision 8e3d108 by Sergey Sharybin September 2, 2011, 19:25 (GMT) |
Fix for grid lines drawing outside of histogram widget. |
Revision 5193526 by Sergey Sharybin September 2, 2011, 18:05 (GMT) |
Add missed notifier when toggling object's force field. |
Revision 87cb3f8 by Sergey Sharybin September 2, 2011, 17:58 (GMT) |
Fix crash caused by recently added assert about if string was set properly. Memory Estimate is actually 31 characters length, str[31] is a null-terminator. Return length of 31 for memory estimate property. Returning proper length would lead to slowdown because of 2x iteration through vertices. |
Revision 67030aa by Brecht Van Lommel September 2, 2011, 16:15 (GMT) |
Cycles: optimizations for instances in scene updates before render starts, should load a non-trivial mesh instanced many times quite a bit faster now. |
Revision 2fb2075 by Sergey Sharybin September 2, 2011, 15:19 (GMT) |
Fix #28280: Insert Hook wrong index Use quite easy and stupid approach like it used for shape keys: re-make editmesh (editcurve or editlattice) before creating index array for hook or storing vertex index in parenting object. Even if hook was added in "current" edit mode, it should be re-mapped on loading edit data because topology could be changed after it was created. Such kind of re-loading edit structures is the easiest way for now to update keyindexes to relevant state. Also, fixed bug with not re-mapping indices for vertex-parented objects. Really old error, not sure why it wasn't noticed yet. |
Revision 1135875 by Brecht Van Lommel September 2, 2011, 14:55 (GMT) |
Cycles: * Fix crash in light path node * Fix struct alignment issue for cuda * Fix issue with instances taking up too much memory * Fix issue with ray visibility working incorrect on some objects * Enable OpenCL always and remove option, it has no dependencies so may as well * Refuse to load kernel if OpenCL version < 1.1, recent drivers are needed * Better error handling for OpenCL device * 3D views with rendered draw mode will now revert to wireframe on file load |
Revision 6b4bdf6 by Sergey Sharybin September 2, 2011, 13:23 (GMT) |
Fix #28467: Crash while deleting objects in outliner too fast Cleanup tree when handling object delete from outliner. Prevents handling the same tree item twice when clicking fast. |
Revision f10a5c9 by Thomas Dinges September 2, 2011, 12:46 (GMT) |
Cycles UI: * If only CUDA or OpenCL is available, show the available one in the device button. |
Revision b56ffd2 by Brecht Van Lommel September 2, 2011, 12:33 (GMT) |
Revision 3386563 by Joshua Leung September 2, 2011, 12:26 (GMT) |
Bugfix [#28435] Key Visual transform and Parenting not working After reviewing this code, it seems that this case can work after all. However, several things needed to be tweaked: 1) Removed check which stopped parented objects from getting the visual keying coordinates determined. This actually wasn't doing anything, given that this case would never occur as... 2) Tweaked the visualkey_can_use() function to also consider parenting as a cause for visual-keying to be necessary. |
Revision 15afd24 by Campbell Barton September 2, 2011, 10:43 (GMT) |
paranoid check that RNA string functions set the string, would have helped solve keymap search bug. disabled in release mode. |
Revision ee22fe7 by Howard Trickey September 2, 2011, 10:43 (GMT) |
Bmesh: fix array copies (fixes snapping), from patch #28429 by Andrew Wiggin (ender79 |
Revision 7a496bf by Sergey Sharybin September 2, 2011, 09:39 (GMT) |
Partial fix for #28441: Tab width in texteditor ignored if used tabs as spaces Scroll to cursor when displaying text datablock was changed. This behavior was lost in 2.5x. |
Revision 612e2d4 by Campbell Barton September 2, 2011, 08:35 (GMT) |
patch [#28473] Outliner Simple Todo from Julien DUROURE (julien) --- * right click --> rename, as proposed on http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/Simple_Todos * implementation of Toggle visibility/rendarability/selectability on right click on Groups ( was in menu, but not implemented ) |
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