Blender Git Commits

Blender Git "master" branch commits.

Page: 3916 / 5574

September 2, 2011, 08:20 (GMT)
fix [#28460] SEGFAULT when trying to make empty display as image
September 2, 2011, 08:01 (GMT)
tweak to WM_operatortype_find to perform better when called with empty strings (as the keymap editor does a lot)
September 2, 2011, 07:51 (GMT)
fix for keymap search, was using uninitialized memory when the keymaps operator couldn't be found.
September 2, 2011, 06:48 (GMT)
patch [#28463] BMesh: fixes for removedoubles and friends
from Andrew Wiggin (ender79)
September 2, 2011, 04:34 (GMT)
fix for error in recent commit, when audaspace is enabled
September 2, 2011, 03:57 (GMT)
BGE animations: adding a missing comma.
September 2, 2011, 03:42 (GMT)
Credits generator which cross references with the patch tracker to credit the original authors.

the script has a unix-name <> real-name mapping which is not totally complete since I couldn't find everyones real names.

In this case the commit name is credited.

Also added a link to the credits page in the splash.
September 2, 2011, 03:32 (GMT)
minor warning fixes, also correct some float -> double promotions in shadeoutput.c
September 2, 2011, 00:53 (GMT)
Cycles: Remove warning of OpenCL not working from cmake, could be made enabled by default too, but will leave that for Brecht. :)
September 2, 2011, 00:10 (GMT)
Cycles: compile opencl kernels in non-blocking thread, and don't crash on
build failure but show error message in status text.

September 1, 2011, 22:53 (GMT)
Cycles: revert fix for integrator preset refresh, it causes continuous
redraw leading to high cpu usage, need to find better solution.

September 1, 2011, 22:40 (GMT)
Cycles: fix opencl device bug that crashed on windows. Now shows diffuse
meshes here on windows/nvidia.
September 1, 2011, 21:47 (GMT)
BGE animations: This is an attempt to help smooth out some more compatibility issues with the new action actuator. It now has a similar pulse behavior to the old actuator. This has worked well in most of my tests, but YoFrankie still has problems, and it appears to have gotten a little worse.
September 1, 2011, 19:53 (GMT)
BGE: Undoing r39729 and applying a simpler fix (ensuring that the viewport is correct for PostRenderScene()). This way both 2d filters and post_draw callbacks with with multiple viewports.
September 1, 2011, 19:43 (GMT)
Cycles: fix broken kernel compile after recent change, some tweaks
to UI to only show options when available, fix linux lib detection.

September 1, 2011, 19:00 (GMT)
Cycles: OpenCL library is now dynamically loaded so that blender doesn't crash
if it's not installed on the system.

Code copied from clew.h/clew.c in CLCC:
http://clcc.sourceforge.net/

September 1, 2011, 18:45 (GMT)
Cycles UI:
* Added selector for CUDA/OpenCL.

September 1, 2011, 17:49 (GMT)
Merging r39652 through r39842 from trunk into vgroup_modifiers.
September 1, 2011, 16:27 (GMT)
Cycles: fix missing update when setting integrator preset.

September 1, 2011, 15:53 (GMT)
Cycles:
* Add max diffuse/glossy/transmission bounces
* Add separate min/max for transparent depth
* Updated/added some presets that use these options
* Add ray visibility options for objects, to hide them from
camera/diffuse/glossy/transmission/shadow rays
* Is singular ray output for light path node

Details here:
http://wiki.blender.org/index.php/Dev:2.5/Source/Render/Cycles/LightPaths

By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021