Revision 5b3bb37 by Dalai Felinto July 31, 2011, 11:21 (GMT) |
reverting part of #38876 (whitespace edits) the new if/else nesting introduced in the previous commit makes no sense. (since I was here I add a comment for extrainfo and did some small cleanup) |
Revision 432bd15 by Dalai Felinto July 31, 2011, 11:12 (GMT) |
bugfix [#28111] material.pop breaks mt->mat_nr create a new parameter for materials.pop() to not remove material slot. this way the mat_nr is still the old one. for the default behaviour we now have material remapping (i.e. data_delete_material_index_id(id, index)). This new function is brought from the material_slot remove function. |
Revision f4a1dc4 by Campbell Barton July 31, 2011, 07:58 (GMT) |
when converting curves from poly -> nurbs, dont enable Bezier-U flag. Not sure why this was enabled, possibly from copy/paste with bezier->nurbs code? If you have meny poly lines there was no nice way to convert these into a smoothed nurbs curve. Ran into this when trying to convert generated ivy into smooth nurbs. |
Revision c7a1a19 by Campbell Barton July 31, 2011, 07:54 (GMT) |
whitespace edits, had odd space/tab mix |
Revision c19e88a by Campbell Barton July 31, 2011, 07:45 (GMT) |
fix for building without bullet |
Revision 679b528 by Mike Erwin July 31, 2011, 06:26 (GMT) |
fix for immobile camera (NDOF_SHOULD_ROTATE etc.) -- should revisit later |
July 31, 2011, 06:03 (GMT) |
SVN maintenance. |
Revision f3c867c by Sukhitha Jayathilake July 31, 2011, 05:04 (GMT) |
Camera Clipping animation COLLADA support fix. |
Revision f429306 by Campbell Barton July 31, 2011, 03:15 (GMT) |
py api: sphinx doc corrections, pep8 cleanup and style edits, also added __all__ to some modules which were missing it. |
Revision 4745e3d by Mike Erwin July 31, 2011, 03:06 (GMT) |
improved ndof fly: precision mode, camera position, camera animation |
Revision 670f580 by Nicholas Bishop July 31, 2011, 02:34 (GMT) |
== PBVH == OK, after that failure of committing a bunch of old junk, hopefully this is what I actually meant to commit :) * Added big comments to some of the fields in struct PBVHNode. I always forget the details of these, so finally wrote it down properly. * Changed types of PBVHNode.face_vert_indices and PBVHNode.flag to better reflect their contents. * There should be no functional changes here. |
Revision 6c3bb8b by Nicholas Bishop July 31, 2011, 02:03 (GMT) |
EditMesh-based skin node drawing |
Revision cff57b1 by Nicholas Bishop July 31, 2011, 02:03 (GMT) |
Imported bsphere.c, mostly ifdef'd out for now |
Revision ccf1860 by Nicholas Bishop July 31, 2011, 02:03 (GMT) |
Added stub for Skin modifier UI |
Revision cae0559 by Nicholas Bishop July 31, 2011, 02:03 (GMT) |
Added DNA and RNA for skin modifier, stubbed in skin modifier functions |
Revision 601eb68 by Nicholas Bishop July 31, 2011, 02:03 (GMT) |
Added SkinNode DNA and customdata. |
Revision dfc6615 by Dalai Felinto July 30, 2011, 23:16 (GMT) |
patch [#27909] Added constants in bge.constraints by Solano Felicio (solano) + some changes in rst I named all the BGE modules with their actual names (e.g. Rasterizer, Video Texture, ...). so in the API index.html page they look more like the other Blender modules. I did the same for the bgl module. For bge.constraints this patch exposes the constants values for debug mode and createConstraints (they were hardcoded innts before). + making all the "todo" and #comments into rst comments (.. comments) Thanks Solano, it's great to get help to those tasks :) |
Revision 6e788c3 by Alexander Kuznetsov July 30, 2011, 19:09 (GMT) |
Hides console on win32 even if python path is 2 or more lines Adding tlhelp32.h header |
Revision d3edf27 by Mitchell Stokes July 30, 2011, 17:27 (GMT) |
BGE Animations: This should solve the issue with NULL not being defined in BL_ActionManager.cpp |
Revision 1975951 by Sergey Sharybin July 30, 2011, 17:14 (GMT) |
Camera tracking integration =========================== - Fixed occasional crash caused by conflicting access to non-threadsafe moviecache. Added lock on movie clip ibuf acquire level. - A bit nicer feedback from libmv when doing reconstruction. Now if all tracks and frames were reconstructed average error would be reported in "notification area". If there's something failed to be reconstructed warning message would appear and failed items would be printed to the console. |
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