Revision 9d5c6bb by Campbell Barton March 4, 2011, 17:01 (GMT) |
quiet warnings and fix building without python. |
Revision 7006038 by Ton Roosendaal March 4, 2011, 16:02 (GMT) |
Bugfix #26317 Shift+D in graph editor was an operator calling internally an operator. Better is to make it a Macro, then Undos and Esc work nicely. Note for API users: the operator "graph.duplicate" will now just copy the selection and not run transform. Nicer too :) |
Revision 9834aea by Nathan Letwory March 4, 2011, 14:16 (GMT) |
Forgot this one from previous commit. For now people should extract the python32(_d).zip in the lib/win*/release dirs into similarly named directories. |
Revision 8bc0033 by Nathan Letwory March 4, 2011, 14:15 (GMT) |
Move CMake on Windows to use Python 3.2 |
Revision 24fa1d1 by Ton Roosendaal March 4, 2011, 12:59 (GMT) |
Two additional fixes for node-tree + texture paint: - "need exec" flag was cleared in wrong tree for preview renders (it should clear it in the copy, i did in original). This fixes projection paint on images with previews open - Previews for nodes were copied always, now only for previews invoked by node editor itself. |
Revision 5b6223f by Nathan Letwory March 4, 2011, 11:08 (GMT) |
Py_hash_t is new typedef in Python 3.2, typedeffing Py_ssize_t. Changing to that to keep "slow adaptors" happy ;) |
Revision 292f633 by Nathan Letwory March 4, 2011, 10:37 (GMT) |
long hash caused stack corruption in _PySet_NextEntry. This wanted a Py_hash_t, so made hash into such. |
Revision 98d4441 by Ervin Weber March 4, 2011, 10:19 (GMT) |
change mingw-scons to use python 3.2 |
Revision a97f920 by Nathan Letwory March 4, 2011, 09:08 (GMT) |
Bump OSX SCons to use Python 3.2. Remember to update your lib/darwin* directory. |
Revision afc468c by Joshua Leung March 4, 2011, 06:34 (GMT) |
Bugfix [#26312] Wrong text in a button in the Stretch to constraint This looks like a simple Copy+Paste typo |
Revision f7ed836 by Nathan Letwory March 4, 2011, 00:59 (GMT) |
Revision 95f74f3 by Janne Karhu March 3, 2011, 19:07 (GMT) |
Fix for [#26254] Rendering problem with group-instances of particle-instances * Render level derived mesh (needed for proper hair rendering) was only calculated before duplication code if the particle object was a level 0 duplicator, so particles creating objects inside a dupligroup didn't work. * I really don't see the need for the level == 0 check, so I just removed it and after some quick tests can't see any negative effects. If the check is needed for some case though then a more complicated test is needed to handle all cases. |
Revision 18afcbc by Ton Roosendaal March 3, 2011, 18:53 (GMT) |
bugfix #26267 ImageWindow + 3D view texture paint + texture preview render + texture nodes. Threading hell! But it works now :) |
Revision 3c184de by Campbell Barton March 3, 2011, 17:59 (GMT) |
use NULL instead of 0 for pointers, (editors) |
Revision 709c727 by Campbell Barton March 3, 2011, 17:58 (GMT) |
replace 0 with NULL when used as a pointer |
Revision 3326c0c by Campbell Barton March 3, 2011, 17:23 (GMT) |
fix for invalid empty string check in uniquename callback. |
Revision caf84b4 by Campbell Barton March 3, 2011, 16:12 (GMT) |
patch [#26235] debian/watch: Update for change of versioning |
Revision aec6020 by Campbell Barton March 3, 2011, 15:38 (GMT) |
added support for windows/mingw |
Revision b18870e by Ton Roosendaal March 3, 2011, 15:18 (GMT) |
Bugfix #26307 Blender crashed on repeatedly pressing "reload image" or "unpack" and other image options, with a material/texture preview running. Solved with a signal to stop preview render before doing the action. |
Revision 3074529 by Sergey Sharybin March 3, 2011, 15:17 (GMT) |
Fix #26273: mirror mod. + armature mod. + rotated armature == wrong reference axis for moving verts (when mirror comes first) Do not overwrite coord of vertices in mapped vertex array used for crazyspace corrections. This should make stuff use position of mesh vertex after deformation, not possible generated images of this vertices. |
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