Revision cd4e27a by William Reynish / Campbell Barton January 21, 2021, 04:11 (GMT) |
Industry Compat Keymap: Fix box/lasso selection for GP edit mode There was a bug which which prevented box and lasso select to work correctly in GP Edit Mode. It would select a nearby vertex before the box selection. This patch fixes it so it works with a click event, like the default keymap, which fixes box and lasso selection. Ref D10119 |
Revision 011a792 by Campbell Barton January 21, 2021, 04:00 (GMT) |
Merge branch 'blender-v2.92-release' |
Revision d7cfee0 by Campbell Barton January 21, 2021, 03:59 (GMT) |
Fix use of uninitialized variable in image sequence detection Uninitialized stack memory was being re-used in a loop. Error in original commit from 04f81c8225f28ba9722cc06dc7f2d8a4d72a3fa3 This happened to work as the same memory location was re-used between iterations and not overwritten. |
Revision b243fab by Campbell Barton January 21, 2021, 03:05 (GMT) |
Merge branch 'blender-v2.92-release' |
Revision eaf5ee8 by Campbell Barton January 21, 2021, 03:05 (GMT) |
Cleanup: NULL used for boolean |
Revision 41a945d by Campbell Barton January 21, 2021, 00:12 (GMT) |
Docs: add note on convention for setting line-width |
Revision 7b45850 by Campbell Barton January 20, 2021, 23:59 (GMT) |
Cleanup: spelling |
Revision b303769 by Brecht Van Lommel January 20, 2021, 19:01 (GMT) |
Merge branch 'blender-v2.92-release' |
Revision c60c302 by Brecht Van Lommel January 20, 2021, 18:59 (GMT) |
Revision c07c110 by Sebastian Parborg January 20, 2021, 17:18 (GMT) |
Merge branch 'blender-v2.92-release' |
Revision b33d839 by Sebastian Parborg January 20, 2021, 17:17 (GMT) |
Fix T84867: Transform node does not rotate/scale instances The manipulation of rot/scale was simply not implemented. |
January 20, 2021, 17:07 (GMT) |
Fix T84569: crash when trying to bake an object with no faces Differential Revision: https://developer.blender.org/D10125 |
Revision 0d599ce by Antonio Vazquez January 20, 2021, 15:53 (GMT) |
GPencil: Fix unreported NaN value for UV Rotation in Primitives Using primitive drawings, the point UV rotation was not initialized. |
Revision e12eb89 by Germano Cavalcante January 20, 2021, 15:35 (GMT) |
Fix T81429: move tool's axis constraints not drawn completely when using local orientation In fact, the drawing was that of the local contraint axis (which is summarized so as not to fill the screen with too much information). Use the local contraint axis only when more than one object is selected. |
Revision 736b0d6 by Germano Cavalcante January 20, 2021, 15:28 (GMT) |
Revert "Transform: Use orientation of active object with Auto Constraint" This reverts commit 54f248fa87afd4836fb7154056cd0e8d920401f1. And fixes T84259. Apparently the ideal behavior was the previous one. |
Revision 1451f7d by Brecht Van Lommel January 20, 2021, 13:59 (GMT) |
Fix T84813: enabling Cycles OpenImageDenoise during GPU viewport render fails |
Revision 10d2cbf by Brecht Van Lommel January 20, 2021, 13:59 (GMT) |
Revision 1f69105 by Brecht Van Lommel January 20, 2021, 13:59 (GMT) |
Fix T84539: cryptomatte metadata lost when using save buffers option |
Revision fc5f9a8 by Patrick Mours January 20, 2021, 13:40 (GMT) |
Merge branch 'blender-v2.92-release' |
Revision 4a09907 by Patrick Mours January 20, 2021, 13:40 (GMT) |
Fix T84049: Crash when using Cycles Progressive Refine with OptiX+CPU Tile stealing may steal a CPU tile buffer and move it to the GPU, but next time around that tile may be re-used on the CPU again (in progressive refinement mode). The buffer would still be on the GPU then though, so is inaccessible to the CPU. As a result Blender crashed when the CPU tried to write results to that tile buffer. This fixes that by ensuring a stolen tile buffer is moved back to the device it is used on before rendering. |
|
|
|


Master Commits
MiikaHweb | 2003-2021