Revision 972c6d8 by Benoit Bolsee August 23, 2010, 20:53 (GMT) |
BGE bug #23213: VBO preference make object with modifiers crash the BGE. Fix by disabling VBO inside the BGE, it brings no advantage anyway. |
Revision ec9b635 by Tamito Kajiyama August 23, 2010, 13:50 (GMT) |
Fix for the RNA renaming in revision 31496. The problem was that the Freestyle toggle button had disappeared from the Post Processing tab in the Render buttons. |
Revision 61dd4cd by Ton Roosendaal August 23, 2010, 11:46 (GMT) |
DPX files are linear now, the gamma value in the file header should be on 1.0 then, otherwise software thinks it's linear with gamma applied. Verified on Arri Laser for film recording. |
Revision e056a03 by Campbell Barton August 23, 2010, 11:04 (GMT) |
- rename mesh UV and VertexColor add functions mesh.add_vertex_color() -> vcol = mesh.vertex_colors.new(name) mesh.add_uv_texture() -> uvtex = mesh.uv_textures.new(name) - pose.active_bone_group -> pose.bone_groups.active, same for UV&vcol layers, keying sets, key configs |
Revision 9993a65 by Joshua Leung August 23, 2010, 11:03 (GMT) |
Patch #23460: Fix for Outliner; excludes expand button from renaming an object Submitted by: Alexander Kuznetsov (alexk) Ctrl-LMB or Double-Click over the expand buttons in the Outliner would try renaming the object/item, but in 2.4x this only happened over the name. |
Revision 1a067c6 by Joshua Leung August 23, 2010, 10:46 (GMT) |
Patch #22855: Replace existing pose in poselib: put frame+name in properties, not only frame Submitted by: Torsten Rupp (rupp) Thanks Torsten for the patch. Previously, replacing poses would name them all "Pose". |
Revision 8d1ea3a by Thomas Dinges August 23, 2010, 06:56 (GMT) |
* Code tweak for my last commit, missed some break's. Thanks to Dalai for pointing this out! |
Revision 69067cc by Campbell Barton August 23, 2010, 06:06 (GMT) |
new UI rna function layout.prop_search_self(), the same as layout.prop_search() except it uses an attribute of the collection. A number of collections have an 'active' member which couldnt be used with prop_search() and meant we had a mix of active properties being in collections and directly added as properties. |
Revision b844792 by Campbell Barton August 23, 2010, 05:47 (GMT) |
rename UI function layout.prop_object() --> prop_search(). The internal name is uiItemPointerR, in python this can translate into into an Object, however this is misleading. It can be confused with a blender Object and uiItemPointerR can also be used for strings. |
Revision f956e94 by Campbell Barton August 23, 2010, 05:36 (GMT) |
collection attributes can now be resolved with by rna this now works... bpy.context.scene.path_resolve("objects.active.location") Also added an option to coerce the property into a native pytype. |
Revision 51c0e9b by Campbell Barton August 23, 2010, 01:17 (GMT) |
cmake patch from lux-integ. |
Revision 11228cb by Campbell Barton August 23, 2010, 00:57 (GMT) |
rna: move metaball.active_element to metaball.elements.active added rna funcs... elem = metaball.elements.new() metaball.elements.remove(elem) |
Revision 8a32097 by Thomas Dinges August 22, 2010, 17:51 (GMT) |
Fix for [#22741] Material preview doesn't update when "undo" is used to revert a setting. * Buttons window listens to NC_WINDOW now. |
Revision a60f79d by Campbell Barton August 22, 2010, 17:23 (GMT) |
- rna py-api bug fix, a NULL item in a collection was raising an error eg: mesh.materials[0] ... when this was an empty slot. - game world mist panel wasnt updated for rna renaming. |
Revision e4700ba by Thomas Dinges August 22, 2010, 16:44 (GMT) |
* Fixing some UI Increment/Decrement issues, where click on left/right triangle in the button would change a decimal which was not seen in the UI. * Made Decimate slider a percentage slider (as the dna name says percent as well). |
Revision 0267f6a by Campbell Barton August 22, 2010, 16:33 (GMT) |
patch [#23449] RNA renaming bugs from Jacob F (raccoon) |
Revision cb678f1 by Campbell Barton August 22, 2010, 15:50 (GMT) |
fix for msvc |
Revision 0bab236 by Campbell Barton August 22, 2010, 14:15 (GMT) |
remove inline loops in a few places replace with defgroup_find_name() and BLI_findstring() |
Revision 96429a4 by Campbell Barton August 22, 2010, 12:59 (GMT) |
fix for error rna naming |
Revision 2462d49 by Campbell Barton August 22, 2010, 10:52 (GMT) |
possible fix [#23331] Hidden Bones Contribute to Axis Normal cant redo this bug but noticed a number of places where bone selection/hidden state isn't being set properly. |
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