Revision 7e29154 by Ton Roosendaal April 9, 2010, 13:16 (GMT)  | 
Reversion of commit that changes order for keymaps. I thought it would work for all cases, but greasepencil broke! Needs to get a bit more thinking or design.  | 
April 9, 2010, 07:47 (GMT)  | 
Fix for previous commit - better to just use NewRender rather than GetRender  | 
April 9, 2010, 07:00 (GMT)  | 
Fix [#21529] Operator.report() has inconsistent behaviour with newlines  | 
April 9, 2010, 04:57 (GMT)  | 
Attempted fix for [#21491] rendering from the api does not work Render was hanging on to old callbacks from interactive wmJob render when used as a blocking render from py API.  | 
April 9, 2010, 01:44 (GMT)  | 
Fix [#21949] View center seg fault Operator needed a better poll function  | 
April 9, 2010, 00:44 (GMT)  | 
Patch from Xavier Thomas: Use vertex arrays for drawing image editor vector scope  too, making it a lot more efficient. Also fixed issue with scopes height not being stored in file properly.  | 
Revision c1a9d4d by Dalai Felinto April 8, 2010, 20:58 (GMT)  | 
Bugfix: 21586 - UI problems with Tiled Textures (animatable for GE) The problem was present in Blender 2.49, but it didn't produce any side effect. glScale was changing the texture matrix and the matrix was never been reset. That messes up with UI drawing.  | 
Revision 42db34b by Ton Roosendaal April 8, 2010, 16:36 (GMT)  | 
three things: - ALT+Scrollwheel zooms backdrop in node editor - Blender -d debug print will also print every event except mouse moves (needed to debug WM, some events are catched by OS) - Changed order of keymaps... the default maps now are evaluated *after* the own custom maps, so you can make overrides or defaults.  | 
Revision 39d3ff1 by Campbell Barton April 8, 2010, 16:08 (GMT)  | 
no functional change - convert solidify edge crease values into chars once rather then for each edge. - sort vertex was checking the array all the time when it wasnt needed.  | 
Revision d8b2b38 by Campbell Barton April 8, 2010, 14:39 (GMT)  | 
bugfix [#21812] Crash with -b -P on blend files saved with older blender versions. from Elia Sarti  | 
Revision eedce6b by Ton Roosendaal April 8, 2010, 13:12 (GMT)  | 
Bringing back code style to how WM was made. Check this diff to see difference... mixed styles in 1 file are not OK!  | 
Revision 1c031d9 by Arystanbek Dyussenov April 8, 2010, 11:57 (GMT)  | 
Merge -c 28089 from COLLADA branch into trunk.  | 
Revision 23e6ada by Campbell Barton April 8, 2010, 11:46 (GMT)  | 
bugfix [#21929] linking in groups into a linked in scene is possible and those groups can't be deleted - Disallow this and report a warning in the console when it happens. - File selector operators now report in the global report console. - Cleared some warnings.  | 
April 8, 2010, 11:26 (GMT)  | 
Fix 'Region to Loop' not updating mesh selection modes properly  | 
April 8, 2010, 06:10 (GMT)  | 
Fix for previous FFMPEG commit, needs extra version ifdefs  | 
April 8, 2010, 03:26 (GMT)  | 
Fix [#21890] YUV->RGB: Color clamping 16-235 in all motion pictures (ffmpeg) Patch by Troy James Sobotka - this uses options in newer FFMPEG versions to convert the full 0-255 YUV range of imported imagery to RGB, rather than clipping at 16-235. This functionality is not available yet in an official FFMPEG release (current precompiled version in /lib for osx at least is v0.5.1 from 2009) so this won't take effect in that situation, but if you've got a newer ffmpeg on your system it will work.  | 
Revision 67ca348 by Tamito Kajiyama April 8, 2010, 01:42 (GMT)  | 
Missing update in the last commit.  | 
Revision d131a8d by Tamito Kajiyama April 8, 2010, 01:13 (GMT)  | 
Replaced PyObject_HEAD_INIT(NULL) with PyVarObject_HEAD_INIT(NULL, 0) in the definitions of Python wrappers.  | 
Revision 7ed7524 by Tamito Kajiyama April 7, 2010, 23:28 (GMT)  | 
Got rid of a number of compiler warnings with regard to redefinitions of _POSIX_C_SOURCE and _XOPEN_SOURCE. There are no functional changes. Tested with GCC 4.4.1 on Ubuntu 9.10 (karmic).  | 
Revision b2330d4 by Thomas Dinges April 7, 2010, 18:08 (GMT)  | 
* Texture Mapping Panel could raise an error, missed check for an active texture slot.   | 
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