Blender Git Commits

Blender Git "master" branch commits.

Page: 4400 / 5574

February 21, 2010, 08:25 (GMT)
Emmit step size was too high
February 21, 2010, 01:03 (GMT)
Removed from the Scene data structure a Freestyle-related member that
was no longer used.
February 20, 2010, 22:57 (GMT)
Better code to prevent loading scripts from .blender/scripts

Treat user defined script dir (where loading from base dir is ok) differently than system dirs, where we only want to load from specific subdirs.
February 20, 2010, 22:51 (GMT)
BVH import working again.
- euler/quat rotation option
- scale, startframe options back.
- fix for adding an armature which used operators can could fail, use the data api instead.
- remove old junk
February 20, 2010, 22:51 (GMT)
No need for this change anymore (force include to get BLO_sys_types.h in GE)
February 20, 2010, 22:49 (GMT)
move include where it's needed and won't break other things.
Revision f7d82af by Elia Sarti
February 20, 2010, 22:38 (GMT)
Compile fix for CMake
February 20, 2010, 22:36 (GMT)
typo in to_euler()
February 20, 2010, 22:12 (GMT)
temp workaround for blender loading 2.4x scripts in ~/.blender/scripts

Revision 24827ce by Joshua Leung
February 20, 2010, 21:01 (GMT)
Fix compiling error on windows for mathutils commit
February 20, 2010, 20:59 (GMT)
allow removing datablocks in the rare case of <0 users.
February 20, 2010, 20:29 (GMT)
Split numinput from transform (reusable in other operator).

Use in marker move operator.
February 20, 2010, 19:49 (GMT)
Mathutils API: Euler support for rotation order.

Examples.
euler = Euler(1, 2, 3)
euler.order = 'ZXY'

euler = matrix.to_euler('XZY')


Still missing rna support. this still wont give the right order, defaulting to XYZ.
eul = object.rotation_euler

February 19, 2010, 20:09 (GMT)
fix for empty xyz axis text drawing ontop of everything.
February 19, 2010, 16:31 (GMT)
faster function lookups, quick test through python cuts a quater the time off.
was doing an extra lookup for the functions property, as well as using the property iterator.
(every button & menu item draws does one of these for every redraw).
February 19, 2010, 15:34 (GMT)
apply visual transform to pose
So constrainted bones can have their transform applied to their loc/scale/rot, then remove the constraints
February 19, 2010, 14:08 (GMT)
dont allow linking an object into a linked scene.
February 19, 2010, 13:13 (GMT)
scene_update_for_newframe was calling DAG_scene_update_flags() and BKE_animsys_evaluate_all_animation() for each set.
gain some speedup by only calling once.

minor printf changes to readfile.c, no functional change.
February 19, 2010, 12:20 (GMT)
Enabling AV-sync again. You can now choose between No sync, Frame Dropping or AV-sync.
Revision 92927e5 by Joshua Leung
February 19, 2010, 11:42 (GMT)
Pose Tools Cleanup:

Moved some of the generic code used to determine the F-Curves linked to PoseChannel transforms (as used by the Pose Sliding tools) into a separate file, in preparation for migration of PoseLib tools to this system too. This should make it easier to add some useful new functionality to the PoseLib browsing system (pending in a later commit).
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021