Blender Git Commits

Blender Git "master" branch commits.

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Revision 8ac9ec4 by Joshua Leung
January 1, 2010, 09:41 (GMT)
Scons compiling fix fox neXyon's new-year audio commit
January 1, 2010, 05:09 (GMT)
Huge new year audio commit!

* Refactored the whole audaspace library to use float as sample format over all readers.
* Added new Readers like the linear resampler, envelope, lowpass, highpass and butterworth.
* Note: The butterworth filter isn't working correctly, some bug in there... Maybe also true for the envelope.
* Added a sound to f-curve operator that behaves mostly like the soundtracker script of technoestupido.

Revision 3fa927a by Joshua Leung
December 31, 2009, 23:56 (GMT)
DopeSheet/Action Editor: Fixed operator name that did not get correctly during the operator renaming fixes done by Campbell's script
December 31, 2009, 19:11 (GMT)
netrender: edit balancing rules limits and enable/disable them from the web interface
December 31, 2009, 18:52 (GMT)
BGE: negative lamp fix for GLSL mode.
The files I used for test are here: http://blenderecia.orgfree.com/blender/tmp/neg_light.zip
December 31, 2009, 18:51 (GMT)
BGE: negative lamp last fix - Texture Face. I'm going to commit it to 2.49 too.
The files I used for test are here: http://blenderecia.orgfree.com/blender/tmp/neg_light.zip
December 31, 2009, 14:31 (GMT)
COLLADA branch: fixed a small bug in bone anim import code.
December 31, 2009, 10:07 (GMT)
- modify the baking layout to be more compact and made a bit more sense.
- add back quad split order option.

note: tested displacement baking and found it matches 2.4x. there is still a missing check which ignores the active object when baking selected to active but Im not sure in what cases this is needed.
December 31, 2009, 07:17 (GMT)
BGE bugfix: [#19476] Negative Lamps in BGE Do Not Function (in GLSL)
this bug was introduced in Blender 2.49 (probably my own fault, in other part of the code though while fixing support for IPOs in GLSL Lamps).

The good news is: GLSL Lamps looks in BGE like working perfectly now.

Multitexture on the other hand is not supporting "negative" lamps (with the checkbox option on).

From my search (svn blame+log) it looks like multitexture never had negative lamp working. Actually in Blender 2.34 when this was introduced in BGE (maybe in Blender as well?) I couldn't see negative lamps working either. It's hard to test this with Blender 2.34 though (it even crash with my test file).
December 31, 2009, 04:56 (GMT)
BGE: (1) stereo tooltip update (2) blenderplayer working with new stereo setting (3) blenderplayer building again (patch by Mitchell Stokes - Moguri)

(1) the new text suggest what was the default eye separation before. Now I'm confident that changing the eye separation for the UI is a good move
(2) no big deal here. It's not reading the parameter from the command line. But does it ever read it?
(3) stubs.c update and glew linking statically. patch by Mitchell Stokes, thanks for that.

And now we finish 2009 with a building blenderplayer =D
December 30, 2009, 22:51 (GMT)
remove python api cruft from custom operator registration
December 30, 2009, 22:35 (GMT)
fix crash on baking from selected to active, however need to validate this against 2.4x to make sure displacement for eg gives the same results
December 30, 2009, 22:23 (GMT)
Fix crash in View -> Navigation menu (not all view3d regions have a regionview3d, especially not menus. Meh, stupid work around)
December 30, 2009, 22:14 (GMT)
Macro registration using the normal rna registration methods (like operators).

bpy.types.register(MacroClass)

instead of

bpy.ops.add_macro(MacroClass)

The rest is unchanged.

Also remove some now unused code for the old registration methods (there's still some remaining).
December 30, 2009, 20:15 (GMT)
python macro operators didnt have a compatible draw function assigned. also remove duplicate define.
December 30, 2009, 19:55 (GMT)
Scons missed include for pthread.
December 30, 2009, 18:39 (GMT)
- deform types for copy, arm and leg, patch from Cessen (with slighy modifications)
- bone.center attribute
Revision c96305c by Kent Mein
December 30, 2009, 16:18 (GMT)
Fix for poor negliected Makefiles.

Kent
Revision 74829be by Janne Karhu
December 30, 2009, 15:58 (GMT)
Fix for [#20430] Boids options for Flying and climbing do not work
* Boids didn't yet use global gravity
December 30, 2009, 15:45 (GMT)
fix for scons
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