Revision 82a1ec1 by Damien Plisson November 24, 2009, 09:46 (GMT) |
quicktime : small ui update to include the two qt import options in the output panel + pep8 fixes |
Revision d55ac4d by Campbell Barton November 24, 2009, 09:24 (GMT) |
- added rna api function scene.update(), needed for rig generation to update driver deps - removed some warnings |
Revision 85301a5 by Joshua Leung November 24, 2009, 05:57 (GMT) |
Bugfix for Parenting to Bones: Reshuffled the code a bit so that the parent-type gets set before the parent inverse matrices are calculated. Thanks to Claas Eicke Kuhnen (cekuhnen) on Blender Artists for catching this. |
Revision 2597d49 by Martin Poirier November 24, 2009, 05:03 (GMT) |
Extend handler return values to distinguish between events that have been handled and passed through and those that haven't been handled at all. This also solves a bug with Click event (not visible with keymaps that use Click in default) |
Revision 4dd78dc by Martin Poirier November 24, 2009, 04:59 (GMT) |
Made select operator return FINISHED only when it did something (only PASSTHROUGH otherwise) |
Revision 1c45995 by Martin Poirier November 24, 2009, 04:30 (GMT) |
Add CLICK to keymap RNA |
Revision 04c6855 by Joshua Leung November 24, 2009, 04:21 (GMT) |
Keyframing Operator Tweaks for Durian: * Insert Keyframe (IKEY) now only shows the menu requesting to choose a KeyingSet to use if there is no active KeyingSet. To get the old behaviour, the "always_prompt" boolean property for the "ANIM_OT_insert_keyframe_menu" operator should be supplied. * After inserting/deleting keyframes without the menu, a popup menu confirming that the keyframes have been modified is shown. Please note that you do not need to click on this popup. TODO: Make the confirmation popup fade out after a fixed time. |
November 24, 2009, 02:07 (GMT) |
removed mmb pan/rotate user preference - this is handled by key maps now |
Revision acdc3f4 by Dalai Felinto November 24, 2009, 01:09 (GMT) |
commenting out "Todo" labels from bge player stereo options the To Do was more like self-remaining since no one else is currently working with stereo :) I will get back to that once 2.5alpha0 is out. In the mean time let's have a cleaner interface. |
Revision d594320 by Roland Hess November 24, 2009, 00:56 (GMT) |
RNA update -- added RNA and functions for dealing with the clone UV layer for projection painting. This is just the guts -- someone smart can hook up the UI. |
Revision 727d9bb by Campbell Barton November 24, 2009, 00:02 (GMT) |
rig-generation from metadata, the idea is to input a simple rig with metadata matching preset definitions these are applied by adding constraints, drivers, control bones etc. making it possible to re-apply changes & improvements to many rigs at once. testcase makes a finger rig (like in BBB) from 3 bones, the base tagged with an id property "type":"finger". still missing is a way to update the driver dep's also fixed an error in the property UI when the active bone is not on the active layer. |
Revision e968017 by Campbell Barton November 23, 2009, 23:17 (GMT) |
- new pyrna api functions srna & prop path_to_id(), useful when setting driver target paths. This means you can have a pose bone for eg and get the path... pose.bones["Bone"] uses rna internal functions, so will work for sequence strips etc. - StructRNA.get(), used for getting ID props without exceptions... val = C.object["someKey"] or.. val = C.object.get("someKey", "defaultValue") # wont raise an error - change rna property for testing if rna props are editable, test the flag rather then calling the function since the function depends on blenders state. - fix a python exception with the ID-Property popup UI (when editing in more then 1 step) |
Revision b7d717c by Campbell Barton November 23, 2009, 23:03 (GMT) |
added a function to duplicate bPoseChannel's internal data - constraints, id-props etc. duplicate_pose_channel_data(), the code to do this was inline in editarmature.c duplicating editbones now duplicates posebone id-props also removed an if test for &channew->constraints since it will always be true. |
November 23, 2009, 21:17 (GMT) |
Improve links. |
Revision af1f542 by Brecht Van Lommel November 23, 2009, 20:06 (GMT) |
2.5 bugfix: splash would crash when .Blog contained file names without a slash in them. Also removed the ctrl+alt+f1 shortcut key, was for testing. |
Revision f421558 by William Reynish November 23, 2009, 19:59 (GMT) |
Fixed weird wrong names in Add menu. |
Revision e54fe21 by William Reynish November 23, 2009, 19:26 (GMT) |
Fixed a link and added irc.freenode.net for clarity |
Revision 052290d by Campbell Barton November 23, 2009, 18:08 (GMT) |
fixed some error reporting issues with calling operators |
Revision 4c03ce9 by Campbell Barton November 23, 2009, 17:55 (GMT) |
fix for crashes displaying long strings in menu's |
Revision 1c806f6 by Campbell Barton November 23, 2009, 17:36 (GMT) |
workaround for an error with BKE_reportf (actually BLI_dynstr_vappendf) fixes a crash that happens when formatting a python exception into a report. - for now use pythons string formatting function. happens when running the simple operator template so not sure if its worth re-tagging :S |
|