Revision df01af5 by Campbell Barton May 9, 2009, 18:18 (GMT) |
Methods didn't check for zombies which could crash in the case where a method for an object is kept. func = ob.getMass ...remove ob... func() # crash 2 More refcount fixes spotted by Benoit too |
Revision 355b585 by Campbell Barton May 9, 2009, 17:24 (GMT) |
More refcount errors spotted by Benoit, one with python getting a list item so scene.objects["OBfoo"] would always mess up refcounts. |
Revision cfc2166 by Benoit Bolsee May 9, 2009, 16:59 (GMT) |
BGE: repair soft body - include this in RC2 please |
Revision 5d6b249 by Campbell Barton May 9, 2009, 16:29 (GMT) |
refcounting bugfix, gameOb.getParent() and gameOb.parent both added a reference when they should not have. |
Revision acb4d58 by Thomas Dinges May 9, 2009, 10:33 (GMT) |
2.5 Buttons: * Added more lamp buttons and cleaned up the layout |
Revision 1304d23 by Joshua Leung May 9, 2009, 09:21 (GMT) |
NLA-SoC: Merge from 2.5 20114:20115 (Testing testing) |
Revision 9e5bd4b by Joshua Leung May 9, 2009, 09:18 (GMT) |
2.5 - Warning fix in own code |
Revision 4e10be0 by Joshua Leung May 9, 2009, 08:59 (GMT) |
NLA-SoC: Merge from 2.5 branch 19863:20113 |
Revision 029c27b by Joshua Leung May 9, 2009, 02:37 (GMT) |
2.5 Bugfixes: More work on getting these marker-dependent tools working. They should finally work now :) |
Revision 5fa80e7 by Thomas Dinges May 8, 2009, 21:52 (GMT) |
2.5 Buttons: * More Lamp options: Shadow and Spot (WIP, incomplete) * Added initial lattice panel |
Revision fc1036d by Diego Borghetti May 8, 2009, 21:24 (GMT) |
Add support for attach a file with metrics information to the font. Fonts like Type 1, have one file with the glyph image and another file with metrics and kerning information, this try to search if the font have this information and load (try open the same file but with the .afm and .pfm extension). Also add a function to load the same information from memory, just in case that in some point we add a font like this. |
Revision 749a908 by Diego Borghetti May 8, 2009, 19:47 (GMT) |
Cleanup blendfont. Now that we only work with Freetype2, I don't see any point to keep wrapping the functions. Also remove the reference code, it's something that we don't go to used. |
Revision cf8a37a by Diego Borghetti May 8, 2009, 19:37 (GMT) |
Fix Copy & Paste not working inside Blender. My last patch remove the code that check if Blender is the owner of the selection, that is why stop working. |
Revision 1d11df1 by Dalai Felinto May 8, 2009, 18:59 (GMT) |
BGE Dome: Truncated Dome are back (Upright and Downright) + GLEW_EXT_framebuffer_object check before generating FBO After last commit (20099) warping meshes got slower (more quality == less performance). Since we don't need an extra warping for truncated domes, It's better to handle them directly in openGL without the need of warping it. I'll talk with some Dome owners to see if we need both Upright and Downright modes. I may remove one of them by 2.49 them. *) also: a proper GLEW_EXT_framebuffer_object check before generating FBO (for warping meshes). **) next in line (maybe after RC2): tilt option to tilt the camera up to 90º upward. |
Revision bf2daa5 by Thomas Dinges May 8, 2009, 18:17 (GMT) |
2.5 Buttons: * Split the buttons_data.py into separate files, this makes it easier to maintain them. Notes: Added an extra modifier file, because modifiers are for different object types. * Added basic lamp buttons and Sun/Sky settings. As the camera buttons they only work for the default light object for now. * Some minor code cleanup |
Revision 188afe8 by Arystanbek Dyussenov May 8, 2009, 16:02 (GMT) |
First merge with 2.5 branch. |
May 8, 2009, 14:05 (GMT) |
Added include dir for blenfont Kent |
Revision 4f0dc8a by Joshua Leung May 8, 2009, 12:51 (GMT) |
2.5 - Restored Various Tools using Markers * Added back a few Marker-API tools * Restored column select tools using markers (some of these aren't working right yet though). |
Revision 7e29e97 by Joshua Leung May 8, 2009, 10:50 (GMT) |
2.5 - Assorted animation code cleanups * Replaced a few duplicated enums that were also defined for some RNA properties already with the RNA ones. * Start of cleanup of markers code in preparation for getting the rest of the editing code involving markers working again |
May 8, 2009, 03:49 (GMT) |
Tweaks to build systems. Just some small cleanups... Kent |
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