Revision a9a8f74 by Benoit Bolsee September 13, 2008, 11:41 (GMT) |
Update MSVC project files for latest bullet revision |
Revision 1c3043f by Campbell Barton September 13, 2008, 08:22 (GMT) |
32 sounds max would crash on windows because the openal limit is 24, tested an the to-frankie demo playes ok with 24, but would be good to make use of the sound lib's 'priority' option. |
Revision 9a94620 by Benoit Bolsee September 13, 2008, 08:10 (GMT) |
Adapt MSVC project files for latest lib/windows configuration (update lib/windows first). |
Revision 17478ee by Benoit Bolsee September 13, 2008, 08:05 (GMT) |
Update MSVC project file for latest Bullet revision. Remove compound patch as it is now included in Bullet trunk. |
Revision 7f29348 by Erwin Coumans September 13, 2008, 07:06 (GMT) |
Upgrade to latest Bullet trunk, that is in sync with Blender/extern/bullet2. (except for one define 'WIN32_AVOID_SSE_WHEN_EMBEDDED_INSIDE_BLENDER') In case someone reads those SVN logs: you can enable some extra broadphase SSE optimizations by replacing WIN32_AVOID_SSE_WHEN_EMBEDDED_INSIDE_BLENDER by WIN32 in extern/bullet2/src/BulletCollision/BroadphaseCollision/btDbvt.h Thanks to Benoit Bolsee for the upstream patch/contribution. Removed some obsolete files, they were just intended for comparison/testing. |
Revision 206cfe7 by Erwin Coumans September 13, 2008, 05:24 (GMT) |
avoid crash when game engine returns to Blender, and OpenAL sources haven't been initialized properly for some reason. |
Revision 980969a by Martin Poirier September 12, 2008, 21:07 (GMT) |
Draw black border when drawing Reeb graphs |
Revision 5bde46a by Martin Poirier September 12, 2008, 20:00 (GMT) |
Fix bug with multires arc marking (used for flagging arcs as used) |
Revision 21d74de by Brecht Van Lommel September 12, 2008, 16:06 (GMT) |
Fixes for game engine runtime on Mac OS X, there were issues working with relative paths. Still doesn't work optimal, since paths are relative to game.blend which is in the app bundle under Contents/Resources, so other files need to be moved there manually at the moment. |
Revision 6ebd6cf by Ton Roosendaal September 12, 2008, 15:26 (GMT) |
Bugfixes in SDL joystick, apparently it gives NULLs in OSX. |
Revision ed0a0c7 by Daniel Genrich September 12, 2008, 14:09 (GMT) |
merging bullet 2.71 to trunk --> svn merge -r16334:16486 https://svn.blender.org/svnroot/bf-blender/branches/sim_physics |
Revision f40aa6d by Campbell Barton September 12, 2008, 13:26 (GMT) |
typo in recent commit |
Revision b0d9994 by Campbell Barton September 12, 2008, 13:24 (GMT) |
made max sounds playable at once 32 rather then 16. (demo release background music would turn off otherwise) made selecting sound samples keep the relative path setting. |
Revision 0795d01 by Daniel Genrich September 12, 2008, 13:15 (GMT) |
Bugfix [#17609] Complex particles crash II - related to #17592 |
Revision f274336 by Daniel Genrich September 12, 2008, 12:58 (GMT) |
Revision 1adc2dc by Daniel Genrich September 12, 2008, 12:33 (GMT) |
Correct half of rev16483, which does typecasts which are not nice on Win64 plattform |
Revision 2158284 by Joshua Leung September 12, 2008, 05:54 (GMT) |
IPO Editor - Zoom view to area The Shift-B hotkey can now be used to access this tool. |
Revision 3e55492 by Ken Hughes September 12, 2008, 05:27 (GMT) |
Add some typecasts for intptr_t and uintptr_t value to fix gcc warnings. |
Revision c45f1f5 by Diego Borghetti September 12, 2008, 05:14 (GMT) |
Fix segmentation fault in ipo transform. The NLA_IPO_SCALED define don't check if we have a Ipo Space open, so in some case (like when you move a rig with locrot key) when the function make_ipokey_transform is called, Blender crash. |
Revision d86c4c1 by Ken Hughes September 12, 2008, 05:02 (GMT) |
Python API ---------- Patch #17481: added Material attributes for missing colorbands controls: * material.colorbandDiffuseInput * material.colorbandDiffuseMethod * material.colorbandDiffuseFactor * material.colorbandSpecularInput * material.colorbandSpecularMethod * material.colorbandSpecularFactor Contributed by Emilio José Encinas Mir (asfhy). Thanks! |
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