Blender Git Commits

Blender Git "master" branch commits.

Page: 4917 / 5574

June 1, 2008, 01:56 (GMT)
-Fix for bug #13067

Bevel tool was hanging on certain geometry where the edge
to be beveled was shared by two faces that had more than
one edge in common and caller was not checking return
status of Bmesh eulers. Fixed.
June 1, 2008, 01:49 (GMT)
bugfix for own error
[#13588] Python API Material.sssRadiusBlue broken
May 31, 2008, 21:23 (GMT)
May 31, 2008, 19:08 (GMT)
bugfix for own error
glitch when typing in / would ask the user to make a new directory. the last shash was being removed, then the "" path didnt exist and
asked to create it.
May 31, 2008, 19:01 (GMT)
bufgfix for [#13584] SIGSEV in fluid bake with large amount of small fluid objects
the maximum number of objects (255) wasnt being checked, added a check before baking.
also changed bakeing to use G.scene->base rather then G.main->objects since these can be in other scenes, from linked
groups, or used only by python so they should not be used for baking. it also meant having a domain in 2 scenes would fail with an error.

Nils, could be good to have a dynamic number of bakeable objects.
May 31, 2008, 18:52 (GMT)
Alternative method for correletation based skeleton subdivision (where bone end points can deviate from embedding).

Disabled because too unstable
May 31, 2008, 16:22 (GMT)
bugfix
* [#13394] Sequencer: if internal strips have handles selected, dragging the metastrip changes the meta length
* Extend did not work correctly on metastrips when the nested seq's are out of the meta's frame range, added an argument to seq_tx_get_final_left/right
that returns the frame clipped by metastrip(s) if any.

May 31, 2008, 12:12 (GMT)
bugfix for own error, introduced when running scripts were saved with the blend file.
a script error with a script that has an interface would not stop the interface from running again immediately, causing an annoying
error message loop.
May 31, 2008, 01:25 (GMT)
Added culling on normal projection.
Now renderdemon is happy ;)
and now shrinkwrap can be used for bulging :)

May 30, 2008, 20:33 (GMT)
May 30, 2008, 20:04 (GMT)
== PyNodes ==

Bug #13277, reported by Juho (bebraw) Vepsalainen (thanks!) - a typo made pynodes w/o input socket definitions fail with an out of range error when accessing the output sockets in the script.

Revision 791510f by Kent Mein
May 30, 2008, 19:52 (GMT)
This is patch [#9057] Updated doc string to match current defines

also submitted by gsr

It just updates a comment to correct values.

Kent
Revision 0caf157 by Kent Mein
May 30, 2008, 19:46 (GMT)
This is patch [#9053] More concrete makesdna reporting
Submitted by gsr

It just makes the printf's all different so you can tell where the problem
is.

Kent

May 30, 2008, 18:13 (GMT)
More and less debug prints

Also, setting the merge limit to be non-zero for armature graphs (since very small yet non-zero differences would prevent merges and correct graph creation)
May 30, 2008, 17:42 (GMT)
Retargetting

More refined symmetry grouping (can take care of tails properly) and better matching between symmetry groups (based on relative length of arcs)
May 30, 2008, 09:05 (GMT)
Fix crash with hidden bezier handles

See Cambo, that's why we have module owners.
May 30, 2008, 01:59 (GMT)
bugfix
* scene.object.context and scene.object.selected had broken get_item
funcs so scene.object.context[i] returned the wrong object.
* aligning the view to an object (numpad*key), did not disable the
ortho view grid.
* long standing problem where opening a relative image would fail with
no message. BLI_convertstringcode was returning a path with /../../'s
that need to be cleaned before the path could be read, the path was also
invalid from unix shell so its not a blender path reading problem.
May 29, 2008, 21:12 (GMT)
Reverted win installer to give 'current user' option only for Application Data.
Added shfolder.lib linking for win9x SHGetFolderPath() support.
May 29, 2008, 19:10 (GMT)
Transform Orientations

Edit Bone and Pose Bone can now be used as transform orientations

Also fix a bug with CTO comming from non-uniformally scaled meshes.
May 29, 2008, 14:23 (GMT)
-= Collisions =-
Getting some weird results on moving fast edges. This is a backup commit, will try another thing
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021