Revision c7d0a2a by Campbell Barton March 3, 2008, 21:43 (GMT) |
PyAPI: create scene sequence data if its not there when getting scene.sequence |
Revision 1e5f414 by Martin Poirier March 3, 2008, 19:57 (GMT) |
[#8434] Normal manipultor does not align with normals (like in 2.45) Bring back multivert normal average for the normal manipulator/orientation. When selecting more than three vertice, the averaged normal of all selected is used to get orientation Z-axis. NOTE: This is only applicable when NO faces are selected, otherwise it uses the averaged normal of the faces (excluding vertice that aren't part of a face). This is not new behavior CHANGES FROM 2.45: Selecting 2 or 3 vertice doesn't use normal averaging but uses virtual edge and face orientations instead. |
Revision 156d246 by Daniel Genrich March 3, 2008, 19:02 (GMT) |
Cloth bugfix for linked deflector groups (reported by alchibal on #blendercoders incl. source) - please verify |
Revision b26a767 by Brecht Van Lommel March 3, 2008, 18:53 (GMT) |
Bugfix: displacement with object texture mapping could crash. |
Revision 27c9fb7 by Brecht Van Lommel March 3, 2008, 17:16 (GMT) |
Fix for bug #8410: dupliframes didn't render. |
Revision 13f70b8 by Brecht Van Lommel March 3, 2008, 16:38 (GMT) |
Fix for bug #8366, render color sampling bugs and inconsistencies: - renderwindow didn't show values of previous buffer correct. - renderwindow only showed floats and no char values like image editor. - renderwindow didn't show x,y values. - image editor didn't show z values. Patch to fix these problems provided by Rob Hausauer, thanks! |
Revision 3aeaccb by Brecht Van Lommel March 3, 2008, 15:56 (GMT) |
Bugfix: crash loading texture plugin, instance_init callback added some time ago wasn't initialized to NULL correctly, in case the plugin was not available. |
March 3, 2008, 15:51 (GMT) |
Were path issues with getversion script on some platforms. Kent |
Revision 3f0cb42 by Brecht Van Lommel March 3, 2008, 14:19 (GMT) |
Fix for bug #8412: clicking to active tabbed panels could still go wrong with tabbed panels being hidden. |
Revision d615160 by Stephen Swaney March 3, 2008, 13:34 (GMT) |
Minor corrections to help message. |
Revision 6b677bc by Joshua Leung March 3, 2008, 11:03 (GMT) |
Action Editor - Group Selection (Harkyman Suggestion): Now, when selecting Action Channel Groups while holding the Ctrl-Shift keys, all of the group's channels are selected. Any other channels/groups are deselected. Likewise, the related bones will also get selected. |
Revision e96c1aa by Joshua Leung March 3, 2008, 10:43 (GMT) |
Bugfix: Constraint Channel keyframes are now transformed when they appear in Action Channel Group summaries. |
Revision 81b9036 by Brecht Van Lommel March 3, 2008, 10:01 (GMT) |
Bugfix: uv pack islands didn't work on islands without a boundary. |
Revision 54daccd by Campbell Barton March 3, 2008, 08:55 (GMT) |
updated the notes for blenders help message |
Revision 7af9e82 by Joshua Leung March 3, 2008, 03:21 (GMT) |
* Bugfix #8426: certain hooks options segfaulted This was caused by my previous commit for add_hook. * Also, removed a compiler warning in the Python code |
Revision 5b54b51 by Campbell Barton March 3, 2008, 01:44 (GMT) |
Added a feature to the UV editor- Average UV islands, this averages selected UV islands, in proportion to the faces area in 3d space. Renamed 'Pack Charts' to 'Pack Islands' (according to google, uv islands is a more common term) |
Revision 2d02b0d by Daniel Genrich March 3, 2008, 00:43 (GMT) |
Cloth makefiles bugfix which lead in disabled collisions |
Revision 8dbd6e2 by Daniel Genrich March 2, 2008, 23:20 (GMT) |
Cloth bugfix - stupid typo resulted in missing diagonal springs (reported by nudelZ on #blendercoders) |
Revision 2455cf7 by Campbell Barton March 2, 2008, 22:09 (GMT) |
blenders window argument -w / -W didnt use the last argument as command line arg should. |
Revision 373f142 by Daniel Genrich March 2, 2008, 22:01 (GMT) |
Cloth: Bugfix for IRIX compile (hopefully), bugfix for multiple springs (appeared on triangles), _test_ for inlining on msvc |
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