Blender Git Commits

Blender Git "master" branch commits.

Page: 4965 / 5574

March 2, 2008, 20:12 (GMT)
NSIS Installer:

Committing the changes used for 2.45 and the upcoming 2.46 release :)

(Better late than never!)
March 2, 2008, 15:57 (GMT)
Py API - rename UndoPush to SaveUndoState
March 2, 2008, 14:54 (GMT)
== Sequencer ==

Fixed a bug with ibuf caching on startstill / endstill.

The new blend modes happened to force start and endstill to be rendered
over and over again. This could get very annoying especially on scene
strips.

We therefore now cache the original start or endstill ibuf seperately
and copy on demand.

March 2, 2008, 09:39 (GMT)
* to be able to properly compile this, the friend needs 'class' too: friend class CcdOverlapFilterCallBack
March 2, 2008, 08:49 (GMT)
* temproary -> temporary topy fxi
Revision ed1affb by Joshua Leung
March 2, 2008, 01:17 (GMT)
Bugfix:

Disabled fully OpenGl-based drawing of keyframes in the Action Editor. This was apparently causing problems on some Intel cards...
March 2, 2008, 00:26 (GMT)
made it possible to type in ~ at the start of the filename, ~/Desktop for instance.
Enabled for win32 and in the image browser.
March 1, 2008, 19:46 (GMT)
Various mem leaks related to CValue reference count fixed
March 1, 2008, 19:29 (GMT)
Mem leak fixed in sound buffer & parent invert node
March 1, 2008, 19:17 (GMT)
Radar/Near sensor performance problem fixed
March 1, 2008, 19:05 (GMT)
unknown property fixed in sensor/actuators
March 1, 2008, 18:46 (GMT)
random sensor fixed (patch 8414)
March 1, 2008, 18:41 (GMT)
_DEBUG defined in release build of node project
March 1, 2008, 16:32 (GMT)
-> Bevel modifier cleanup

Bevel modifier had several problems. These should be fixed now. The bevel
modifier in editmode cannot have 'apply to cage' checked as the modifier
cannot possibly support mapping. Further, custom data preservation has been
turned off temporarily, but will be added back in soon.
March 1, 2008, 14:54 (GMT)
Bugfix:
New option "move texture channel up/down" lacked redraw calls.

Featurette:
There's still no manipulator handles for lamps to set cone size, dist,
clipping. To save our poor Peach artists hours of work I've added a
quick method to at least be able to do it interactive.
Option is hidden behind Wkey, and uses a similar function like Scaling.
(Put mouse cursor close to start value, move mouse to center of lamp)

Ultimately this should move to custom manipulator handles...

March 1, 2008, 12:31 (GMT)
fix for [#8408] Indentation error in text editor when typing a colon anywhere
March 1, 2008, 10:59 (GMT)
Fix for bug [#8405] makeParentDeform segfaults Blender
linking armatures to objects didnt make pose data.
Revision 08f9a98 by Joshua Leung
March 1, 2008, 04:03 (GMT)
'Bug'-fix #8404:

Action Editor now displays shapekey channels for curves/surfaces too now. This commit may be reverted if there are some corner cases which work really bad with this.
Revision f8f6a04 by Tom Musgrove
March 1, 2008, 03:56 (GMT)
This commit contains the addition of a greek translation thanks to


Î?Ï?Ï?Ï?ήÏ? Î?αÏβοÏ?νιάÏηÏ?
Kostas Gerontis

Also a patch from Markus Schulz that

adds buttons to the material, light, and world texture panels to make it
easy to rearrange the textures in the list without having to
use copy and paste.

Revision 416f918 by Joshua Leung
March 1, 2008, 03:45 (GMT)
Split the add_hook function into two parts (user interaction + actual operations)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021