Revision cec9f42 by Ken Hughes March 9, 2007, 21:48 (GMT) |
Python API ---------- Rearrange includes, remove dead code to fix gcc warnings. |
Revision 739b3a0 by Geoffrey Bantle March 9, 2007, 19:54 (GMT) |
-> Fix for bug #6150 Missing call to update despgraph caused merge tools to crash when called from toolbox or header menus. |
Revision 50186c9 by Geoffrey Bantle March 9, 2007, 15:36 (GMT) |
-> Small bug fix for modifiers and info header stats Small but very annoying issue with modifiers meant that G.totvert/totedge/totface were updated to reflect the effects of a subsurf modifier in object mode but all other modifier types were ignored. This was not only inconsistent, but also made it very difficult to keep track of poly budgets. Now in order to obtain accurate counts object_handle_update is called immediatly after adding a modifier and precedes a call to countall() which has been modified to query the final derived mesh directly using dm->getNumVerts/Edges/Faces callbacks. Editmode behaviour is unchanged. |
March 9, 2007, 04:19 (GMT) |
* Visualise material 'Shadeless' a bit better in the 3D View solid mode. Now it draws as if Ref = Emit = 1.0 - not as accurate as shaded mode, but it's better than before, and at least it allows transparency. |
Revision b8e236a by Ken Hughes March 9, 2007, 00:11 (GMT) |
Python API ---------- Fix bug with variable declaration in middle of function. |
Revision 5eaf9f9 by Campbell Barton March 8, 2007, 14:37 (GMT) |
BPython API added a function - GenericLib_assignData for assigning blender data, to assign an ipo to a camera or world to a scene for instance. Using this function removed ~300 lines of code. also fixes user count error in some places that didnt check. also made it possible to clear the colorband by setting it to [] |
Revision 51c16ed by Campbell Barton March 8, 2007, 13:43 (GMT) |
bugfix, material copy wasnt increasing the lighting groups user count, but removing the lighting group decreased it. |
Revision e3fc193 by Ton Roosendaal March 8, 2007, 12:22 (GMT) |
Bugfix #6176 Matrix cache for particles was read out of bounds. Fix found by Ken Hughes. |
Revision aec81d8 by Ton Roosendaal March 8, 2007, 12:05 (GMT) |
Bugfix #6190 Composite: renderlayer nodes were not tagged 'changed' when rerendered, causing a composite to skip them. (only for nodes having another scene) |
Revision 8e0704f by Campbell Barton March 8, 2007, 06:35 (GMT) |
Added python access to material and texture colorbands. mat.colorbandDiffuse mat.colorbandSpecular tex.colorband gen_utils - removed unused func |
Revision 4bd5ab6 by Nicholas Bishop March 8, 2007, 05:54 (GMT) |
== Multires == Fixed bug #6153, Blender Crash during rendering (internal) with object selected in edit mode. * Added a render parameter to several of multires's functions. If render==true, multires won't push data onto the undo stack, and regular Mesh data is always used (as opposed to EditMesh data.) |
Revision f361c49 by Campbell Barton March 8, 2007, 03:04 (GMT) |
Was missing a define for intern_pos_update, somehow GCC didnt complain but MSVC did. |
March 8, 2007, 03:00 (GMT) |
Added a guard to prevent more than one texture to be generated per image. |
Revision 9e2081a by Campbell Barton March 7, 2007, 14:58 (GMT) |
made alloc_sequence accept a linkedList so it can be used from Python. the start/end points for new strips were not set properly. |
Revision c5a1582 by Brecht Van Lommel March 7, 2007, 14:57 (GMT) |
Bugfix (forum report): Texture space copy (ctrl+c) crashed. |
March 7, 2007, 11:09 (GMT) |
Compositor/assorted nodes fixes: * Auto-create compbufs for first socket of alphaover and set alpha nodes. This allows you to eg. plug something into the second socket of an alphaover node, and choose a solid colour in the first empty socket for the image to be superimposed over. Previously I had to create a bunch of extra nodes to (for example) mix 100% black over my render, just to get a black compbuf of the right size that I could plug in. Not nice. The Mix node already works this way, and these two should have, but didn't. * Allow the 'Fac' value to be used on RGB curves when there is no input image. This lets you easily fade the changes in and out to check it against the original, or to tone down the effect of the colour correction. |
Revision d79f21e by Campbell Barton March 7, 2007, 09:53 (GMT) |
DNA_meta_types.h - had a max element type defined that wasnt used anywhere, and some metaballs alredy use more then 1024 elements. Metaball - added metaball.update attribute and constants Mataball.Update.ALWAYS, NEVER, HALFRES and NEVER |
Revision 37c7d4d by Campbell Barton March 7, 2007, 08:53 (GMT) |
Type header_seq.c - Reassing Inputs -> Reassign Inputs Mesh.c added new function to mesh - mesh.pointInside(vec) |
Revision 4e5ad50 by Ken Hughes March 7, 2007, 06:19 (GMT) |
Tools ----- Bugfix #6174: files larger than (2^31)-1 bytes were reported with negative sizes in file manager windows. Added a cast to unsigned int before doing conversions for the UI. |
Revision 69dc499 by Ken Hughes March 7, 2007, 00:56 (GMT) |
Python API ---------- Add some missing Py_DECREF() calls. |
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