Revision 5391303 by Nicholas Bishop December 2, 2006, 09:04 (GMT) |
Removed exit/enter editmode from multires_make; this is step 1 of the fix for bug #5331 |
Revision 4823cac by Nicholas Bishop December 2, 2006, 07:58 (GMT) |
Fix for bug #5319, multiresolution mesh - inconsistent hide behavior Multires operations now pay attention to vertex flags, so both selection and hiding are propagated up and down the levels. Note: only the lowest level of detail for vertex flags is retained when switching levels. E.g., after selecting vertices at the highest level, then switching to the lowest level, then back to the highest level, the vertex selection will have changed. (This is a potentially fixable issue.) |
Revision ac43fe5 by Joshua Leung December 2, 2006, 06:00 (GMT) |
== Action Editor == Now it is possible to mirror selected keyframes in the action editor; either over the current frame or the vertical axis. Hotkey is: SHIFT M (like in ipo editor). |
Revision 28bbf2d by Erwin Coumans December 2, 2006, 03:48 (GMT) |
- added support for generic 6DOF constraint - only 6DOF constraint shows buttons for limits - added python support for rigidbody constraint (untested, but required for COLLADA Physics support) |
Revision bcb3aec by Nicholas Bishop December 1, 2006, 23:06 (GMT) |
Added stub for multires_copy |
Revision 451cb25 by Nicholas Bishop December 1, 2006, 22:44 (GMT) |
Added warning in the multires panel to alert user if they have a modifier that changes mesh topology enabled, the render level will not have any effect. |
Revision 662ce4a by Nicholas Bishop December 1, 2006, 22:05 (GMT) |
Small interface update for multires; adding a new level should increment the render level as well, unless the render level has been set to something other than the max level. Also removed some unneeded code. |
Revision b4b6dd2 by Nicholas Bishop December 1, 2006, 21:35 (GMT) |
Simplified/fixed code for rendering with multires+modifiers, no more unfree memory warnings |
Revision e906417 by Ken Hughes December 1, 2006, 21:20 (GMT) |
Python API ========== Bugfix: using del operator on me.verts would cause a crash. |
Revision 20ac94e by Ton Roosendaal December 1, 2006, 19:52 (GMT) |
Two hours of fixing details based on Klocwork source review. Useful report, although it has a lot of noise. Not to mention our bad string code gives a load of warnings. I've reviewed specifically: - file reading/write - dna and library code - node system - entire render module Done a couple of files in src/ too, seemed to be nice errors. |
Revision ef38902 by Nicholas Bishop December 1, 2006, 18:41 (GMT) |
Added a copy function for multires; duplicating a mesh with multires now works properly. |
Revision e3b7275 by Stephen Swaney December 1, 2006, 17:53 (GMT) |
clean up some warnings. no executable changes. |
Revision db5d58a by Ton Roosendaal December 1, 2006, 10:52 (GMT) |
Bugfix #5333 Actually no real bug, but unfinished work in Composite: The ZCombine node only accepted images, no value inputs for sockets. Now only the first (top) input socket should be an image, the other ones can use constant color or values too. Nice way to split an image in foreground and background. Also: added an output socket for the resulting Z value. Do note that zcombone is aliased, no AA or sample info is available. That's for another time. |
Revision f1a217c by Ton Roosendaal December 1, 2006, 10:12 (GMT) |
Library manegement features: - Outliner now shows hierarchy for Libraries, indicating which Library files invoked loading another. - SHIFT+F1 "Append" browser has a Library menu, allowing to directly browse into all open library files. This will prevent accidents like re-opening a same .blend via another path. |
Revision 6100267 by Erwin Coumans December 1, 2006, 03:29 (GMT) |
some Bullet compound shape fix |
Revision 71da111 by Joseph Eagar December 1, 2006, 03:04 (GMT) |
=IDProperties bugfix= Another bug from the tracker, reported by Mike Stramba. A duplicated Py_XDECREF in the wrong place made assigning arrays from Vector objects not work. Also, fixed nasty bug in C API of idproperties (the function to look up a property from a group was broken). Fixed a memory leak too. In addition, made "del group['property']" delete properties from group; previously this would just crash (or at least it should have). Added a small addition to the example in the epydocs for IDGroup. |
Revision b36b940 by Nicholas Bishop December 1, 2006, 01:40 (GMT) |
Changed sculptmode drawing to pay better attention to materials. This fixes bug #5274, changing from uvmode to sculpt changes lighting model |
Revision 4941107 by Erwin Coumans December 1, 2006, 01:04 (GMT) |
- enabled compound collision objects, requires 'clear parent inverse' - fixed some issues with kinematic objects, introduced during Bullet 2.x upgrade |
Revision 51ce503 by Ton Roosendaal November 30, 2006, 21:40 (GMT) |
Armature Proxy bugfix: when adding constraints or bones, the proxy sync didn't keep in mind the pose channels could change order... Note the disabled code in readfile.c; will be finished later. It's for debugging library dependencies. |
Revision 4b982ac by Campbell Barton November 30, 2006, 21:32 (GMT) |
Made work with new vertex colors |
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