Blender Git Commits

Blender Git "master" branch commits.

Page: 5149 / 5574

December 3, 2006, 22:57 (GMT)
Added a bunch of sculpt options to the Sculpt menu; also removed the PvRot toggle button from the sculpt panel, where it didn't really fit, and put it in the menu instead.
December 3, 2006, 22:15 (GMT)
Added saving/loading of multires deformedvert data. Also added a test_index_face check when reading editmode data for multires.
December 3, 2006, 20:35 (GMT)
Sculptmode should check for existance of undo data before undo/redo in case user loads a file with sculptmode on and presses undo/redo before doing a sculpt action.
December 3, 2006, 20:27 (GMT)
Fix for getting gcc compile GE with Py 2.5
PYobject type has changed

Usual C++ pickyness about implicit casts

debug made with erwin. thanks

Note to python mainteners :

even if it compiles there is a *Huge* list of warnings about deprecated
and incompatible pointers in api2.2. this should be corrected
December 3, 2006, 20:24 (GMT)
Previous multires+editmode commits broke multires+sculptmode (oops.)
December 3, 2006, 19:59 (GMT)
Modified multires to use CustomData for deformedverts. Deformedverts now load properly from editmesh.
December 3, 2006, 19:54 (GMT)
=== Transform ===

Modified version of patch #5281 by Joshua Leung.

It's a two part patch:

Add a Roll button in the transform properties floating panel with bones selected in edit mode

Add a Roll transform (Ctrl-R) that can be used to modify the roll of selected bones in edit mode

The transformation modifies the roll of all selected bones incrementally (like a rotation does to the bones' rotation) [that is the part that differs from the patch. The patch would set the same roll value to all bones]


Also, this commit includes some shuffling around of the functions, to keep the previously logical order. :)
December 3, 2006, 19:38 (GMT)
Copy vcols wasnt working me->mcol[a] needs to be me->mcol[a*4]
December 3, 2006, 18:59 (GMT)
=== Interface ===

Based on patch #5140 by Juho Vepsäläinen, this commit removes the requirement to type # at the start when you want to use Python expression evaluation when typing a value in a button.

In a nutshell, that means you can now type 3 + 5 in a numbut and see it change to 8.

Word of warning: The normal Python operator logic applies, so if you type in 1 / 3, you'll get 0 and not 0.333. There's no going around that.
December 3, 2006, 18:56 (GMT)
==== MSVC Projectfiles ====
- finally update to bullet2
December 3, 2006, 18:38 (GMT)
=== [ #5094 ] TrackTo Constraint with an animatable "up" direction ===

Patch by Matthew Plough: This adds an option to the Track To constraint to use the target's Z axis for Up axis reference instead of the global Z axis.

Off by default for backward compat.
December 3, 2006, 18:30 (GMT)
Klocwork pointer sanity checks in transform.
December 3, 2006, 01:16 (GMT)
more work on Bullet 2.x
December 3, 2006, 00:36 (GMT)
different Bullet/graphics synchronization
December 2, 2006, 23:37 (GMT)
Better integration of multires with editmode. Setting/adding levels no longer exits editmode, and undo should now work as expected. Still to come is loading customdata from the editmesh.
December 2, 2006, 23:27 (GMT)
gameengine: reverted some timing experiment
December 2, 2006, 22:25 (GMT)
- GEadded VSYNC for Mac OS X swapbuffers (can be easily undone by commenting out the #define WAIT_FOR_VSYNC 1
- GEdon't crash when attempting to add constraint on game objects without physics controller
- GEimproved some physics -> graphics synchronization issues
- small experiment with game engine timing to smooth framerate/reduce tearing
December 2, 2006, 18:42 (GMT)
Klocwork warning fix
Doing NULL pointer paranoia check in time.
It's completely pointless calling the function with null pointer,
but who knows.
At least it does not crash then.
December 2, 2006, 09:44 (GMT)

UV islands are now detected by edge connection (was using verts) - added support for seams to delimit UV islands.
December 2, 2006, 09:11 (GMT)
Added define for atanf to get VC7.1 linking again.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021