Revision aba435c by Campbell Barton August 6, 2006, 10:47 (GMT) |
Added setName and setFilename as well as making name and filename writable. |
Revision aaec000 by Campbell Barton August 6, 2006, 09:51 (GMT) |
Made Font.c's pack/unpack work like Sound.c's |
Revision 80f5a23 by Campbell Barton August 6, 2006, 07:34 (GMT) |
modified Text3d.Font * Renamed Text3d.Font.New() to Text3d.Font.Load() since New was acring like load anyway. * Text3d.Font.Get() was just calling Text3d.Font.New(), made it get from a name or return a list of all fonts. * implimenetd getsetattrs * removed references to bones in the error messages * added users variable * renamed name to filename and added access to id.name |
Revision 199ac30 by Campbell Barton August 5, 2006, 04:30 (GMT) |
dont draw IPO points outside the ipo view, avoid extra looping also. |
August 4, 2006, 15:08 (GMT) |
I Added a dummy Error Handler temporarly while it trys to open the tablet and friends up.... Basically the issue this fixes is this. On my linux machine at work someone setup a generic xorg.conf file that defines all kinds of devices (a tablet and other stuff) which are not on my machine. So blender was exiting when it tried to open the tablet and failed. Now it doesn't.... :) I also did some very minor reformatting... (replaced parts that had spaces with tabs) Kent |
Revision a8461d2 by Campbell Barton August 4, 2006, 14:08 (GMT) |
DNA_ipo_types.h comments only other are changes so calchandles_ipocurve only calc handels on a bezier line. This makes bvh import faster but should also speed up internal IPO operations. |
Revision 0c74803 by Campbell Barton August 4, 2006, 12:48 (GMT) |
benchmark bvh output.. spellchecked/expanded comments in armature_symetry.py and tweaked functionality |
Revision 4ae1208 by Campbell Barton August 4, 2006, 08:53 (GMT) |
found that the rotation order is as defined in the BVH file, store and apply the rotations in this order. |
August 3, 2006, 16:10 (GMT) |
* Added tablet tilt data collection for X11 |
Revision 8dbefad by Johnny Matthews August 3, 2006, 13:22 (GMT) |
--Value Squeeze Node-- This material node takes an input value of any size and fits it to a sigmoid curve (value between 0 and 1) The width of the curve can set to make the sigmoid fall off faster (bigger number) or slower (smaller number) and the centerpoint (what value is mapped to 0.5) can be adjusted as well. Anyone smarter than me can feel free to tweak this and make it better. |
August 3, 2006, 12:25 (GMT) |
* Blender-side stuff for GHOST tablet pressure |
August 3, 2006, 12:23 (GMT) |
* Tablet Pressure support in GHOST This is 'ported' from Nicholas Bishop's sculpting GSoC tree. I'm bringing it over now so a) it can be there for when lukep does his GHOST refactor b) it's something that GHOST should have anyway, particularly now there's interest in painting tools and c) it's missing support in Windows, so hopefully now some enterprising Windows coder can add that more easily in the main bf tree. Right now X11 and Mac OS X are supported. I added and can maintain the Mac OS X part, but I'm not familiar with the Xinput stuff, which Nicholas wrote. Both X11 and Mac are collecting active device and pressure, and Mac is also collecting x and y tilt data. Up to coders how they want to use this info! :) Although the data's coming in, I haven't actually made this do anything. I thought it best to leave it to brecht to figure out what he wants to do with the painting stuff, and I wonder what other interesting uses there could be for it (proportional edit?). I'll write implementation details in a separate mail to the committers list. |
August 3, 2006, 10:48 (GMT) |
Solaris was still using compress for make release. Everyone else was using gzip. On the latest downloads many of them are using bzip2, (I think everyone using scons) So I decided to update make release so that everyone is using gzip2. I don't mean to step on anyones toes, I know at least some of the platform maintainers do not use make though so feel free to change it back and or to something different for your platform. While I was at it I also changed default path of OPENEXR to /usr on linux. Was suggested on mailing list by Matt. (I'm pretty sure the linux maintainer is using scons) Kent |
Revision f9fb0cf by Campbell Barton August 3, 2006, 09:16 (GMT) |
Option to support non standard BVH files. (alternate rotation order) |
August 3, 2006, 02:46 (GMT) |
Adds scons support for SunOS... (I have one small problem with linking python's static library but other than that this should work) Kent |
Revision 1d05319 by Campbell Barton August 2, 2006, 21:43 (GMT) |
materials should render after import without having to enable texface. |
August 2, 2006, 17:29 (GMT) |
renamed struct bNode->new to struct bNode->new_node so it doesn't conflict with c++ (Needed for SkyGen coded) Kent |
Revision 7ec55d7 by Campbell Barton August 2, 2006, 04:40 (GMT) |
Made this script test 4 different collapse locations and use the one that results in the least error. locations are: smart, middle, v1, and v2 where smart is an attempt to generate a loc that will collapse without loosing volume. This can now collapse a subdivided cube properly. |
August 2, 2006, 01:27 (GMT) |
* replaced round() with (int)(x + 0.5f) to help some compilers |
Revision 19f3550 by Campbell Barton August 1, 2006, 18:28 (GMT) |
Mostly finished work on bvh import. before funky stuff like IPO bezier curve fitting etc are added. * Fixed problem with zero length bones being removed. * Sped up import by writing to ipo curves rather then inserting keyframes * detect linear rate of change and ommit unneeded ipo points. * cleanup |
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