Blender Git Commits

Blender Git "master" branch commits.

Page: 5192 / 5574

August 6, 2006, 10:47 (GMT)
Added setName and setFilename as well as making name and filename writable.
August 6, 2006, 09:51 (GMT)
Made Font.c's pack/unpack work like Sound.c's
August 6, 2006, 07:34 (GMT)
modified Text3d.Font
* Renamed Text3d.Font.New() to Text3d.Font.Load() since New was acring like load anyway.
* Text3d.Font.Get() was just calling Text3d.Font.New(),
made it get from a name or return a list of all fonts.
* implimenetd getsetattrs
* removed references to bones in the error messages
* added users variable
* renamed name to filename and added access to id.name
August 5, 2006, 04:30 (GMT)
dont draw IPO points outside the ipo view, avoid extra looping also.
Revision e4a9ad6 by Kent Mein
August 4, 2006, 15:08 (GMT)


I Added a dummy Error Handler temporarly while it trys to
open the tablet and friends up....

Basically the issue this fixes is this. On my linux machine at
work someone setup a generic xorg.conf file that defines all
kinds of devices (a tablet and other stuff) which are not on my
machine. So blender was exiting when it tried to open the tablet
and failed. Now it doesn't.... :)

I also did some very minor reformatting... (replaced parts that had spaces
with tabs)

Kent
August 4, 2006, 14:08 (GMT)
DNA_ipo_types.h comments only
other are changes so calchandles_ipocurve only calc handels on a bezier line.
This makes bvh import faster but should also speed up internal IPO operations.
August 4, 2006, 12:48 (GMT)
benchmark bvh output..
spellchecked/expanded comments in armature_symetry.py and tweaked functionality
August 4, 2006, 08:53 (GMT)
found that the rotation order is as defined in the BVH file, store and apply the rotations in this order.
Revision 8899116 by Matt Ebb
August 3, 2006, 16:10 (GMT)
* Added tablet tilt data collection for X11
August 3, 2006, 13:22 (GMT)
--Value Squeeze Node--

This material node takes an input value of any size and fits it to a sigmoid curve (value between 0 and 1) The width of the curve can set to make the sigmoid fall off faster (bigger number) or slower (smaller number) and the centerpoint (what value is mapped to 0.5) can be adjusted as well. Anyone smarter than me can feel free to tweak this and make it better.
Revision c22260a by Matt Ebb
August 3, 2006, 12:25 (GMT)
* Blender-side stuff for GHOST tablet pressure
Revision c85de34 by Matt Ebb
August 3, 2006, 12:23 (GMT)
* Tablet Pressure support in GHOST

This is 'ported' from Nicholas Bishop's sculpting GSoC tree. I'm bringing it
over now so a) it can be there for when lukep does his GHOST refactor b) it's
something that GHOST should have anyway, particularly now there's interest in
painting tools and c) it's missing support in Windows, so hopefully now some
enterprising Windows coder can add that more easily in the main bf tree.

Right now X11 and Mac OS X are supported. I added and can maintain the Mac OS X
part, but I'm not familiar with the Xinput stuff, which Nicholas wrote. Both
X11 and Mac are collecting active device and pressure, and Mac is also
collecting x and y tilt data. Up to coders how they want to use this info! :)

Although the data's coming in, I haven't actually made this do anything. I
thought it best to leave it to brecht to figure out what he wants to do with the
painting stuff, and I wonder what other interesting uses there could be for it
(proportional edit?). I'll write implementation details in a separate mail to
the committers list.
Revision 454fceb by Kent Mein
August 3, 2006, 10:48 (GMT)


Solaris was still using compress for make release.
Everyone else was using gzip. On the latest downloads many of them
are using bzip2, (I think everyone using scons)
So I decided to update make release so that everyone is using
gzip2. I don't mean to step on anyones toes, I know at least some of
the platform maintainers do not use make though so feel free to change
it back and or to something different for your platform.

While I was at it I also changed default path of OPENEXR to /usr on linux.
Was suggested on mailing list by Matt.
(I'm pretty sure the linux maintainer is using scons)

Kent
August 3, 2006, 09:16 (GMT)
Option to support non standard BVH files. (alternate rotation order)
Revision 6c89868 by Kent Mein
August 3, 2006, 02:46 (GMT)

Adds scons support for SunOS...
(I have one small problem with linking python's static library but
other than that this should work)

Kent
August 2, 2006, 21:43 (GMT)
materials should render after import without having to enable texface.
Revision 6e2e7ad by Kent Mein
August 2, 2006, 17:29 (GMT)


renamed struct bNode->new to struct bNode->new_node

so it doesn't conflict with c++
(Needed for SkyGen coded)

Kent
August 2, 2006, 04:40 (GMT)
Made this script test 4 different collapse locations and use the one that results in the least error.
locations are: smart, middle, v1, and v2
where smart is an attempt to generate a loc that will collapse without loosing volume.

This can now collapse a subdivided cube properly.
Revision 70853bb by Matt Ebb
August 2, 2006, 01:27 (GMT)
* replaced round() with (int)(x + 0.5f) to help some compilers
August 1, 2006, 18:28 (GMT)

Mostly finished work on bvh import.
before funky stuff like IPO bezier curve fitting etc are added.

* Fixed problem with zero length bones being removed.
* Sped up import by writing to ipo curves rather then inserting keyframes
* detect linear rate of change and ommit unneeded ipo points.
* cleanup
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021