Revision dfd22eb by Chris Burt November 27, 2005, 15:36 (GMT) |
As discussed in meeting, fixed another missing Python symbol from python.def and upped Python version to 2.4. This means that Cygwin/GCC will now be building Python 2.4 binaries. Thanks all! |
Revision a494a76 by Ton Roosendaal November 27, 2005, 12:19 (GMT) |
Finishing touch for hair strand shadows; - raytracing code now uses cylinder-line intersect for strands. It used to intersect with the screen-aligned strand quads, giving too many misses for tracing. Note; mirror for hair is still not well supported! - added in Materials a choice for whether a material is Traceable for raytracing or whether it is part of Shadow buffers. This way you can exclude hair strands from raytracing, but still get shadowbuffers for it. |
Revision f08200b by Ken Hughes November 27, 2005, 03:47 (GMT) |
-- Change to make blender with game engine disabled build without errors on 64-bit machines. This code only seems to be used by the game engine anyway; maybe it's only linux which always compiles it regardless of whether game engine is enabled? |
Revision bc293ba by Stephen Swaney November 27, 2005, 01:42 (GMT) |
patch #3475 for bug #2867 Object.makeParent with noninverse doesn't clear parentinv matrix Contributed by Stephane SOPPERA (soppera). Thanks! |
Revision 83557b1 by Ken Hughes November 27, 2005, 00:09 (GMT) |
-- correct typo in "Fields and Deflection" panel name |
Revision 57aac76 by Ton Roosendaal November 26, 2005, 18:38 (GMT) |
Bugfix #3471 - Editmode Mesh: after a split command, normals were not recalculated ALso: in Particle buttons, made the "Tex" button go to the maximum of 10 channels. |
Revision 85b2cd5 by Ton Roosendaal November 26, 2005, 18:07 (GMT) |
Increased maximum limit for Ztransp render to allow 1000 faces in a single pixel (was 200), this to prevent occasional errors with extreme haircuts! |
Revision 34fe729 by Ton Roosendaal November 26, 2005, 17:56 (GMT) |
Bugfix #3463 Very ancient bug in boxfilter for image texture popped up with new code for correct bumpmapping. Caused texture type "Extend" not to work when using for bump. |
Revision eb8012d by Martin Poirier November 26, 2005, 15:25 (GMT) |
UV_Export rounding error fixed by Macouno (from elysiun). Also standardized some indenting and export to black lines instead of red. |
Revision 5b04f23 by Ton Roosendaal November 26, 2005, 15:13 (GMT) |
Buttonswindow: Fkey cycling bug, accessing OBACT without checking it OK. Caused crash on pressing F6,F5 after deleting object (thanks DJC!) |
Revision 800c12f by Ton Roosendaal November 26, 2005, 15:12 (GMT) |
Hairstrand render bug; using Orco could give errors... the orco pointers for some hair vertices were not initialized OK. |
Revision 296b2bf by Ton Roosendaal November 26, 2005, 13:09 (GMT) |
Added three more cases for allowing to create a new quad (Fkey), based on inverting the checked triangle diagonal. Noticed issues while modeling subsurfs yesterday, in that case you can really be less strict. |
Revision 63ca05b by Ton Roosendaal November 26, 2005, 12:23 (GMT) |
Four mirrored Weight Paint improvement/fixes: - If the mirrored group doesn't exist yet, it creates that group now. - Painting on any non-mirror group (not a name complying mirror rules), it will now paint mirrored on the group itself. - The Mesh octree for mirror painting was not created on loading a file in WeightPaint mode, or on exiting Editmode for Mesh. This caused mirror painting to not work always. - Tweaked the threshold calculation for vertices, so it gives fewer misses. |
Revision 51e7083 by Stephen Swaney November 26, 2005, 02:10 (GMT) |
patch #2869 MTex module additions contributed by Yehoshua Sapir (sapir) adds attributes to MTex module. adds module constants. Uses new style tp_getset. |
Revision 77f5473 by Ton Roosendaal November 24, 2005, 22:43 (GMT) |
test if merging with bf-blender works for Orange branch. |
Revision 8128835 by Ton Roosendaal November 24, 2005, 21:53 (GMT) |
Small fix: after rendering particles, the "disp" amount was not correctly put back to not 100% (if set). |
November 24, 2005, 17:55 (GMT) |
* Tweaked the logic of the Fkey button cycling to make it a bit smarter |
November 24, 2005, 17:54 (GMT) |
* Removed the OK? popups from extruding curve CPs. |
Revision 986745a by Ton Roosendaal November 24, 2005, 16:54 (GMT) |
Bugfix (tracker #3456, elysiun forum). The new colorband code still had floating point issue... how much a < or <= can differ eh! |
Revision 9b8e7f5 by Ton Roosendaal November 24, 2005, 14:27 (GMT) |
Using the "Lock" option in IpoWindow didn't update for Materials or Camera Ipos. |
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