Blender Git Commits

Blender Git "master" branch commits.

Page: 5304 / 5574

Revision 006e954 by Nils Thuerey
November 24, 2005, 12:42 (GMT)
- 'extern "C"' fix for MSVC as suggested by Stephane
Revision fde3718 by Chris Want
November 23, 2005, 23:43 (GMT)
While looking at the python Lattice code for a bug, I instead found
what must clearly be a typo ... an 's_z' where an 's_y' should be
-- python Lattice module owner please check!
November 23, 2005, 21:25 (GMT)
Bugfix (own discovery!), using sequencer to render a scene updated the
depsgraph 2 times to often, also confusing particle drawing when disp %
is set.

And: little cleanup in render code (move includes in order)
November 23, 2005, 21:11 (GMT)
MSVC6 projects
adding libtiff files to compile
November 23, 2005, 19:19 (GMT)
Bugfix #3437 #3438

- Mirror modifier showed particles on wrong half.
Note: particles don't do modifiers yet (apart from using subsurf coords)
- Boolean modifier copy didn't copy the 'operation' type.
November 23, 2005, 17:38 (GMT)
I hoped we could skip a floor() in the new zbuffer code, but no...
rounding negative values goes to zero, caused left pixel to not
render in images.
November 23, 2005, 15:39 (GMT)
Forgot to remove code that draws the jitter samples in camera view!
November 23, 2005, 15:22 (GMT)
Forgot to note in previous commit: also cleaned up warnings in code,
like using exported functions without adding it in the .h.
November 23, 2005, 15:20 (GMT)
New stuff & fixes in Blender OSA filtering.

While investigating alternative filters (Mitchell), I found two small
errors in the Gauss code, it clipped wrong and multiplied wrong, causing
settings other than filter size 1.0 to not work properly.

Took the last-minute liberty to add more filter types in Blender too.
Also wrote an extensive log about how sampling & filtering in Blender
works.

http://www.blender3d.org/cms/Samples_and_Filtering.723.0.html
Revision 65a8248 by Nils Thuerey
November 23, 2005, 15:18 (GMT)
- temporary fix for MSVC (accessing a var from the elbeem lib
caused trouble)
November 23, 2005, 14:53 (GMT)
Adding libtiff for win32 build
November 23, 2005, 14:42 (GMT)
added bad level call stub for sluidsim
Revision 6443269 by Chris Want
November 23, 2005, 14:37 (GMT)
With the holy blessing of guitarGeek: Using smooth on a mesh with a
mirror modifier and the clipping option now preserves verts on the
plane(s) of symmetry (i.e., those verts are smoothed, then projected
back to the plane(s) of symmetry).
Revision 590e1c1 by Toni Alatalo
November 23, 2005, 14:31 (GMT)
uh should have read the patch better, i did test it and it works :)
Revision d40b4db by Toni Alatalo
November 23, 2005, 14:28 (GMT)
adding libtiff info to scons, applying http://vidar.gimp.org/tmp/scons-linux.diff
Revision 6d8a7d7 by Matt Ebb
November 23, 2005, 13:44 (GMT)
* Attempting to fix scons for mac os x. It seems to be correct, if I've made a
mistake, someone can please help fix, just trying to get things to compile here
in the studio. You'll need to delete config.opts
Revision 1b64827 by Nils Thuerey
November 23, 2005, 12:51 (GMT)

- solver now supports animated time steps, gravity
and viscosity, an example can be found here:
http://www10.informatik.uni-erlangen.de/~sinithue/temp/fluid_timeanim.mpg
- for simulation time animation the time IPO of the object is currently used,
for all three there should probably be new ipos in the fluidsim struct
- started the API in elbeem.cpp, to get rid of parser & export
via HD (it's not yet used)
Revision 5c56ca1 by Nils Thuerey
November 23, 2005, 12:49 (GMT)

- changed DerivedMesh integration, the fluidsim meshes now
replace the original one. so modifiers now work with them
(apply modifier, or edit mode still work on original mesh).
this should fix the three fluidsim bugs in the tracker.
- fixed stupid makesdna problem (writing "char string[160+80]" isnt
a good idea :)
- changed GUI a bit, now displays an estimate of the required memory,
there's still a problem with redrawing (currently relies on a call
to the derived mesh generation)
- the fluidsim struct changed to store the bounding box,
and the current loaded surface mesh
- temporary simulation files are now removed if env. var.
BLENDER_DELETEELBEEMFILES is not set or zero
- fluidsimSettingsFree now gets properly called when freeing an object
Revision c35a8fe by Nils Thuerey
November 23, 2005, 08:50 (GMT)
- added dynlibtiff.c and tiff.c for compilation
November 23, 2005, 01:13 (GMT)
nan definition for precompiled libtif
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021