Revision 5063820 by Jacques Lucke July 19, 2020, 11:58 (GMT) |
Particles: Emit particles over time This adds a basic internal emitter for every particle simulation. The emitter cannot be controlled by the user yet. That will come next. |
Revision 8c90910 by Campbell Barton July 19, 2020, 11:27 (GMT) |
Fix T66937: Blank view on navigation with auto-deph & large clip-end |
Revision ccd2af4 by Campbell Barton July 19, 2020, 08:59 (GMT) |
Fix T78624: Crash running operators from Python in background mode |
Revision 52a7c72 by Campbell Barton July 19, 2020, 07:43 (GMT) |
Cleanup: unused argument warning |
Revision 71d0f6f by Campbell Barton July 19, 2020, 07:37 (GMT) |
Cleanup: spelling |
Revision b8601b6 by Hans Goudey July 18, 2020, 16:26 (GMT) |
Correct Blender version after last commit c08d84748804 incremented the patch version instead of the file subversion for versioning code when adding new options. This commit resets the patch version and instead bumps the file subversion. |
Revision c08d847 by Harley Acheson July 18, 2020, 14:49 (GMT) |
UI: Status Bar Statistics and Other Options Status Bar can show scene statistics, memory usage, version, etc set by context menu. Part two of T75672. Differential Revision: https://developer.blender.org/D7557 Reviewed by Julian Eisel |
Revision fe49e41 by Jacques Lucke July 18, 2020, 08:51 (GMT) |
Simulation: cleanup deduplicating attribute input nodes |
Revision 9eaa48f by Jacques Lucke July 18, 2020, 08:19 (GMT) |
Simulation: cleanup how data inputs are handled |
Revision fd67b52 by Jacques Lucke July 18, 2020, 08:08 (GMT) |
Simulation: deduplicate code that finds particle simulation names |
Revision 63db971 by Jacques Lucke July 18, 2020, 08:06 (GMT) |
Simulation: fix memory leak |
Revision 1dd3818 by Campbell Barton July 18, 2020, 06:09 (GMT) |
UV: edge-ring selection support Matches edit-mesh edge-ring selection. |
Revision c48ccb3 by Campbell Barton July 18, 2020, 05:54 (GMT) |
BMesh: utility for checking shared edge with limit argument |
Revision 4e73ba2 by Campbell Barton July 18, 2020, 05:43 (GMT) |
Cleanup: split UV loop select out of mouse picking function |
Revision f24cced by Campbell Barton July 18, 2020, 05:37 (GMT) |
UV: utility functions for sticky select setting Support setting vert/edge/face selection, using the sticky option without performing a second loop over all faces to flush selection. Existing selection code didn't take advantage of BMesh connectivity since the logic is from before BMesh was included. |
Revision 016253a by Campbell Barton July 18, 2020, 04:27 (GMT) |
Cleanup: spelling |
Revision fd08d6f by Campbell Barton July 18, 2020, 04:27 (GMT) |
Cleanup: unused warning |
Revision d99b343 by Campbell Barton July 18, 2020, 04:15 (GMT) |
Cleanup: UV selection Remove commented code, move penalty calculation into own function. |
Revision 02c0977 by Clément Foucault July 18, 2020, 01:14 (GMT) |
Cleanup: GPU: rename bglPolygonOffset to GPU_polygon_offset And move it to GPU module. |
Revision acad0d7 by Clément Foucault July 18, 2020, 01:14 (GMT) |
Cleanup: GPU: Replace glBlendFunc by GPU equivalent |
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