Blender  Git "particle-solver-dev" branch commits.  Page: 9 / 119  January 19, 2020, 11:06 (GMT)  |  rename
   |  January 19, 2020, 11:05 (GMT)  |  set more operation hashes
   |  January 19, 2020, 10:47 (GMT)  |  deduplicate Particle Attribute node
   |  January 19, 2020, 10:47 (GMT)  |  store a random hash per type
   |  January 19, 2020, 10:39 (GMT)  |  support deduplicating vectorized nodes
   |  January 19, 2020, 10:35 (GMT)  |  support deduplicating all math nodes
   |  January 19, 2020, 10:10 (GMT)  |  operation hash for converters
   |  January 19, 2020, 10:10 (GMT)  |  should not iterate over array that is being changed
   |  January 19, 2020, 09:57 (GMT)  |  utility to generate constant random numbers per line
   |  January 18, 2020, 19:15 (GMT)  |  disable optimizations for now
   |  January 18, 2020, 19:10 (GMT)  |  replace Vector.index with Vector.index_try
   |  January 18, 2020, 19:03 (GMT)  |  implement initial Remove Duplicates optimization
   |  January 18, 2020, 19:00 (GMT)  |  set operation hash for some functions
   |  January 18, 2020, 18:59 (GMT)  |  support for storing operation hash per function
   |  January 18, 2020, 18:59 (GMT)  |  add utilities to MFNetworkBuilder
   |  January 18, 2020, 18:58 (GMT)  |  fix Vector.remove_first_occurrence_and_reorder
   |  January 18, 2020, 18:58 (GMT)  |  new Optional.set_new methods
   |  January 18, 2020, 17:20 (GMT)  |  simplify constant folding
   |  January 18, 2020, 16:54 (GMT)  |  improve naming
   |  January 18, 2020, 16:24 (GMT)  |  Merge branch 'functions' into network-builder-refactor
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