Blender Git "particle-solver-dev" branch commits. Page: 9 / 119 January 19, 2020, 11:06 (GMT) | rename
| January 19, 2020, 11:05 (GMT) | set more operation hashes
| January 19, 2020, 10:47 (GMT) | deduplicate Particle Attribute node
| January 19, 2020, 10:47 (GMT) | store a random hash per type
| January 19, 2020, 10:39 (GMT) | support deduplicating vectorized nodes
| January 19, 2020, 10:35 (GMT) | support deduplicating all math nodes
| January 19, 2020, 10:10 (GMT) | operation hash for converters
| January 19, 2020, 10:10 (GMT) | should not iterate over array that is being changed
| January 19, 2020, 09:57 (GMT) | utility to generate constant random numbers per line
| January 18, 2020, 19:15 (GMT) | disable optimizations for now
| January 18, 2020, 19:10 (GMT) | replace Vector.index with Vector.index_try
| January 18, 2020, 19:03 (GMT) | implement initial Remove Duplicates optimization
| January 18, 2020, 19:00 (GMT) | set operation hash for some functions
| January 18, 2020, 18:59 (GMT) | support for storing operation hash per function
| January 18, 2020, 18:59 (GMT) | add utilities to MFNetworkBuilder
| January 18, 2020, 18:58 (GMT) | fix Vector.remove_first_occurrence_and_reorder
| January 18, 2020, 18:58 (GMT) | new Optional.set_new methods
| January 18, 2020, 17:20 (GMT) | simplify constant folding
| January 18, 2020, 16:54 (GMT) | improve naming
| January 18, 2020, 16:24 (GMT) | Merge branch 'functions' into network-builder-refactor
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