May 27, 2021, 21:30 (GMT) |
Fix implicit int error |
May 27, 2021, 19:15 (GMT) |
DynTopo: * Fixed failed patch reversion from a while ago * Also tweaked a few comments. |
May 27, 2021, 09:24 (GMT) |
Merge branch 'master' into sculpt-dev |
May 24, 2021, 18:40 (GMT) |
DynTopo: Enable BLI_linklist_stack type checking for clang-cl and fix a few errors. |
May 24, 2021, 04:39 (GMT) |
Let's try that again. |
May 24, 2021, 04:34 (GMT) |
MIssed a flag in bli_strict_types.h |
May 24, 2021, 04:02 (GMT) |
DynTopo: Attempt to fix compiling on macos |
May 24, 2021, 03:52 (GMT) |
Fix one more strict flags violation |
May 24, 2021, 03:39 (GMT) |
* Added clang-cl support to BLI_strict_flags.h |
May 23, 2021, 23:11 (GMT) |
DynTopo: started refactoring pbvh drawing to handle customdata layers in a more generic (and maintainable) way. |
May 23, 2021, 21:30 (GMT) |
Merge branch 'master' into temp_bmesh_multires |
May 21, 2021, 00:59 (GMT) |
Dyntopo: Fix multires not setting pbvh->depth_limit |
May 19, 2021, 21:36 (GMT) |
Dyntopo * Got threaded mesh->bmesh conversion working (it's disabled pending further testing however). Note that SCULPT_dynamic_topology_enable_ex calls BKE_scene_graph_update_tagged, which in tests was adding ~1 second to conversion time for larger meshes. Do we need this call? |
May 19, 2021, 19:21 (GMT) |
Dyntopo: code cleanup |
May 19, 2021, 05:26 (GMT) |
* Fix bug with symmetrize creating non-manifold geometry. * Fix bug in pbvh face create |
May 18, 2021, 02:48 (GMT) |
Merge branch 'master' into temp_bmesh_multires |
May 17, 2021, 21:23 (GMT) |
* Fix corner case in last commit |
May 17, 2021, 21:02 (GMT) |
BMLogFace now stores the face normal. |
May 17, 2021, 20:08 (GMT) |
Merge branch 'master' into sculpt-dev |
May 17, 2021, 07:45 (GMT) |
Cleanup failed patch reversion |
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