Blender Git Commits

Blender Git "simulation-tree" branch commits.

Page: 21 / 121

December 11, 2019, 14:50 (GMT)
access position and normal directly in Closest surface hook node
December 11, 2019, 14:27 (GMT)
fix context in vectorized functions
December 11, 2019, 14:20 (GMT)
cleanup
December 11, 2019, 14:08 (GMT)
cleanup
December 11, 2019, 14:03 (GMT)
extract function vectorizer to separate file
December 11, 2019, 13:59 (GMT)
extract customizable functions into separate file
December 11, 2019, 13:55 (GMT)
remove unused code
December 11, 2019, 13:52 (GMT)
extract particle input functions from others
December 11, 2019, 13:48 (GMT)
extract surface hook functions to separate file
December 11, 2019, 13:37 (GMT)
optimize closest surface hook on object node
December 11, 2019, 13:24 (GMT)
optimize get weight on surface
December 11, 2019, 13:16 (GMT)
optimize get normal on surface node
December 11, 2019, 13:10 (GMT)
optimize get position on surface node
December 11, 2019, 13:03 (GMT)
cleanup
December 11, 2019, 13:00 (GMT)
cleanup
December 11, 2019, 12:58 (GMT)
optimize single value case
December 11, 2019, 12:53 (GMT)
improve grouping of similar indices
December 11, 2019, 12:01 (GMT)
convert image to socket
December 11, 2019, 11:18 (GMT)
vectorize surface hook nodes
December 11, 2019, 10:42 (GMT)
fix memory leak
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021