Blender Git "simulation-tree" branch commits. Page: 37 / 121 October 13, 2019, 16:32 (GMT) | cleanup
| October 13, 2019, 16:32 (GMT) | prototyping vector array usage
| October 13, 2019, 16:32 (GMT) | improve naming
| October 13, 2019, 16:32 (GMT) | cleanup
| October 13, 2019, 16:32 (GMT) | GenericVectorArrayOrSingleRef
| October 13, 2019, 16:32 (GMT) | use allocator in MonotonicAllocator and use minimum allocation size
| October 13, 2019, 16:32 (GMT) | initial cpp type
| October 13, 2019, 16:32 (GMT) | initial new function type
| October 13, 2019, 16:32 (GMT) | initial ArrayOrSingleRef implementation
| October 13, 2019, 16:32 (GMT) | don't use old function system for function deform modifier
| October 13, 2019, 16:32 (GMT) | add more type attributes
| October 13, 2019, 16:32 (GMT) | fix test
| October 13, 2019, 16:32 (GMT) | add generic mutable array ref
| October 13, 2019, 16:32 (GMT) | new socket type mapping
| October 13, 2019, 16:32 (GMT) | move functions to other file
| October 13, 2019, 16:32 (GMT) | separate declaration and implementation
| October 13, 2019, 16:32 (GMT) | further implement signature builder
| October 13, 2019, 16:32 (GMT) | fix
| October 13, 2019, 16:32 (GMT) | node functions
| October 13, 2019, 16:32 (GMT) | fix
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