Blender Git "simulation-tree" branch commits. Page: 50 / 121 September 2, 2019, 16:13 (GMT) | remove unused parameter
| September 2, 2019, 16:08 (GMT) | don't pass particle allocator using BlockStepData
| September 2, 2019, 15:58 (GMT) | use annotation for properties
| September 2, 2019, 15:56 (GMT) | remove ParticleSet and ParticleSets abstraction
| September 2, 2019, 14:09 (GMT) | improved Change Particle Velocity node
| September 2, 2019, 13:40 (GMT) | fix mesh emitter action context
| September 2, 2019, 13:13 (GMT) | abstract mesh surface action context
| September 2, 2019, 13:07 (GMT) | rename
| September 2, 2019, 12:42 (GMT) | Merge branch 'master' into functions
| September 2, 2019, 10:31 (GMT) | use action context in mesh emitter
| September 2, 2019, 10:11 (GMT) | use more generic mesh surface action context
| September 2, 2019, 10:05 (GMT) | fix temporary deallocation
| September 2, 2019, 09:33 (GMT) | simplify mesh emitter more
| September 2, 2019, 09:20 (GMT) | cleanup mesh emitter
| September 2, 2019, 09:13 (GMT) | sample varying float4x4
| September 2, 2019, 09:02 (GMT) | extract triangle sampling
| September 2, 2019, 08:48 (GMT) | extract birth moment computation
| September 2, 2019, 07:59 (GMT) | Merge branch 'master' into functions
| August 28, 2019, 16:05 (GMT) | fix computing cumulative distribution
| August 28, 2019, 16:01 (GMT) | sample weighted triangles differently
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