Blender Git Commits

Blender Git "simulation-tree" branch commits.

Page: 61 / 121

July 30, 2019, 12:59 (GMT)
show node search in menu
July 30, 2019, 12:59 (GMT)
use background color for particle type node
July 30, 2019, 12:59 (GMT)
rename
July 30, 2019, 12:55 (GMT)
renamed particle_modifier_output to particle_effector_output
July 30, 2019, 12:41 (GMT)
added point force node for particle nodes
July 30, 2019, 11:58 (GMT)
rename modifier to effector in some places

That was missing in a previous commit.
July 30, 2019, 11:44 (GMT)
add color attribute type
July 30, 2019, 11:27 (GMT)
simplify the way attribute information is stored
July 30, 2019, 10:14 (GMT)
new Change Particle Color node
July 30, 2019, 10:01 (GMT)
new Separate Color node
July 30, 2019, 10:01 (GMT)
new color socket type
July 30, 2019, 08:59 (GMT)
make object an input in mesh collision event
July 30, 2019, 08:59 (GMT)
fix wrong element size due to alignment
July 30, 2019, 08:20 (GMT)
cleanup style
July 30, 2019, 08:08 (GMT)
Merge branch 'master' into functions
July 29, 2019, 18:28 (GMT)
windows compile fixes - missing includes
July 29, 2019, 15:55 (GMT)
rename "size_of_type" to just "size"
July 29, 2019, 15:53 (GMT)
start taking alignment of types into account when constructing tuples
July 29, 2019, 15:21 (GMT)
remove more redundant code
July 29, 2019, 15:17 (GMT)
remove more redundant code
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021