Blender Git "simulation-tree" branch commits. Page: 64 / 121 July 24, 2019, 15:13 (GMT) | rename
| July 24, 2019, 15:12 (GMT) | simplify usage of particle functions
| July 24, 2019, 14:27 (GMT) | do more checks when debugging
| July 24, 2019, 14:15 (GMT) | fix false positive memory leak
| July 24, 2019, 14:14 (GMT) | remove tests because their are more trouble than they are worth currently
| July 24, 2019, 13:54 (GMT) | use particle function in turbulence node
| July 24, 2019, 13:46 (GMT) | introduce force interface
| July 24, 2019, 13:25 (GMT) | use particle function in trails node
| July 24, 2019, 13:09 (GMT) | further simplify usage of particle function
| July 24, 2019, 13:06 (GMT) | improve particle function
| July 24, 2019, 12:47 (GMT) | rename
| July 24, 2019, 12:44 (GMT) | move particle function to separate file
| July 24, 2019, 11:58 (GMT) | rename
| July 24, 2019, 11:56 (GMT) | rename EventInfo to ActionContext
| July 24, 2019, 11:50 (GMT) | cleanup executing actions
| July 24, 2019, 11:33 (GMT) | expose collision normal in new Collision Info node
| July 24, 2019, 10:52 (GMT) | remember socket that triggered an action
| July 24, 2019, 10:36 (GMT) | use new function creation method for action and offset handlers
| July 24, 2019, 09:47 (GMT) | use error handling for event nodes
| July 24, 2019, 09:43 (GMT) | create function to compute force inputs
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