Blender Git "simulation-tree" branch commits. Page: 68 / 121 July 18, 2019, 12:59 (GMT) | initial step desription builder
| July 18, 2019, 12:30 (GMT) | remove redundant particle type name storage
| July 18, 2019, 12:04 (GMT) | rename ForwardListener to OffsetHandler
| July 18, 2019, 11:52 (GMT) | remove redundant information
| July 18, 2019, 11:47 (GMT) | cleanup
| July 18, 2019, 11:44 (GMT) | cleanup
| July 18, 2019, 11:40 (GMT) | remove redundant information
| July 18, 2019, 11:37 (GMT) | remove redundant information
| July 18, 2019, 10:56 (GMT) | use block step data in more places
| July 18, 2019, 10:39 (GMT) | use step block data in more functions
| July 18, 2019, 10:22 (GMT) | use step block data in more functions
| July 18, 2019, 10:16 (GMT) | introduce BlockStepData as container for data that would have to be passed into many functions
| July 18, 2019, 10:08 (GMT) | initial forwarding listeners + particle trail node
Still looking for a better name instead of Forwarding Listeners
| July 18, 2019, 08:37 (GMT) | Merge branch 'master' into functions
| July 17, 2019, 16:01 (GMT) | don't always use cache for now since it makes testing more annoying
| July 17, 2019, 15:45 (GMT) | experimental initial grid emitter
| July 17, 2019, 15:11 (GMT) | pass time step in from the modifier
| July 17, 2019, 14:46 (GMT) | experimental Close By Points event
| July 17, 2019, 13:57 (GMT) | minor changes
| July 17, 2019, 09:20 (GMT) | Revert "use evaluated node tree" This reverts commit eddb4d0af423b094d89266064e66b4133546ce7a. Sometimes the evaluated node trees are not updated when the real node tree changes. Use original trees until this is fixed. |
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