Blender Git "simulation-tree" branch commits. Page: 98 / 121 May 8, 2019, 16:06 (GMT) | Merge branch 'master' into functions
| May 3, 2019, 10:42 (GMT) | speedup size constructor of small vector
| May 3, 2019, 10:39 (GMT) | generate more readable IR
| May 3, 2019, 10:18 (GMT) | allow passing function pointer name
| May 3, 2019, 10:16 (GMT) | cleanup code builder interface
| May 3, 2019, 10:09 (GMT) | create llvm wrapper function for calls to pointers
| May 3, 2019, 09:38 (GMT) | utility to create a float constant
| May 3, 2019, 09:37 (GMT) | cleanup small vector
| May 3, 2019, 08:43 (GMT) | Merge branch 'master' into functions
| May 2, 2019, 09:39 (GMT) | allocate function bodies within function
| May 2, 2019, 09:21 (GMT) | rename extend to add_extension
| May 2, 2019, 09:19 (GMT) | allocate type extensions in type directly
This makes sense, since every extension is owned by a Type object. Also this improves thread safety.
| May 2, 2019, 08:48 (GMT) | use centralized pool to reuse llvm contexts
| May 2, 2019, 08:16 (GMT) | Merge branch 'master' into functions
| May 1, 2019, 17:26 (GMT) | splitup llvm vectorization into multiple methods
| May 1, 2019, 17:12 (GMT) | start simplifying automatic vectorization
| May 1, 2019, 16:26 (GMT) | move c functions to access lists to lists.cpp
| May 1, 2019, 16:01 (GMT) | rerun clang format on functions folder
| May 1, 2019, 15:59 (GMT) | Merge branch 'master' into functions
| May 1, 2019, 13:27 (GMT) | Initial automatic function vectorization with llvm
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