Blender Git Commits

Blender Git "soc-2011-cucumber" branch commits.

April 29, 2012, 00:33 (GMT)
Merged revisions 45967-46052 from trunk/blender
April 26, 2012, 03:11 (GMT)
Merged revisions 45910-45967 from trunk/blender
April 26, 2012, 02:32 (GMT)
Some style clean up on if and for statements to match trunk.
April 25, 2012, 04:58 (GMT)
Fixing up UVs when using VBOs in the BGE as well as removing some unnecessary OpenGL commands.
April 25, 2012, 00:59 (GMT)
Merged revisions 41228-45910 from trunk/blender
January 17, 2012, 03:54 (GMT)
Changing the worldTransform and localTransform python attributes to use BLI_math to simplify the code.
January 11, 2012, 02:13 (GMT)
svn merge ^/trunk/blender -r42742:43270

conflicted files I had to fix manually:
--------------------------------------
wm.py
properties_particle.py
properties_game.py
rna_scene.c
KX_BlenderInputDevice.h
BL_BlenderDataConversion.cpp
GPG_Application.cpp
BL_Material.cpp
KX_FontObject.cpp
December 30, 2011, 11:15 (GMT)
BGE Font Object - fix for offset
(scaling also has to be taken into account here)
December 30, 2011, 11:02 (GMT)
Font Object Multiline fix.
The offset was totally wrong when object had scale[1] != 1
December 20, 2011, 00:42 (GMT)
Merge with trunk to r42742
December 19, 2011, 22:46 (GMT)
Fixing what physics types the collision mask settings appear on.
November 10, 2011, 04:13 (GMT)
Merging revisions 41297-41712(HEAD) from Trunk
October 26, 2011, 19:10 (GMT)
part 1: svn merge --non-interactive -r41228:41234 https://svn.blender.org/svnroot/bf-blender/trunk/blender/ --accept=theirs-conflict
(only source this time)
still not trunk, but almost there
October 25, 2011, 07:26 (GMT)
October 10, 2011, 04:18 (GMT)
Fixing up dynamic lights a bit to better match behavior in Trunk:
* Removed some arguments and return types for some methods
* Added a forfeit_blenderlight method to allow an inactive light to add it's light to the light pool
* Added a wrapper struct to facilitate forfeiting lights
October 7, 2011, 07:43 (GMT)
remove desktop and fullscreen properties. They are both part of playerflag now
also I removed the fullscreen from the DNA completely. I don't think we need doversion that..
October 7, 2011, 06:57 (GMT)
October 6, 2011, 04:40 (GMT)
svn merge -r40631:40820(HEAD) https://svn.blender.org/svnroot/bf-blender/trunk/blenderk
40790 manually merged.
September 27, 2011, 19:43 (GMT)
svn merge 40546-40630(HEAD) + fix wm.py
(moving import os inside the operator to be more trunk-like)
September 27, 2011, 06:44 (GMT)
launch blenderplayer from ui not working in OSX fix - by Daniel Stokes and me
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021