Blender Git Commits
Revision 20b2af9 by L. E. Segovia (soc-2018-hair-shader-fixes)
August 1, 2018, 18:13 (GMT)
Remove mode handling
This commit reverts 21aefa098f4935597a759e199153e9b55279ff8a.
This commit reverts 2ab98cca19cb3acd3da61b5f71a61a1139f1713e.
Revision 21aefa0 by L. E. Segovia (soc-2018-hair-shader-fixes)
July 25, 2018, 19:05 (GMT)
Mode weights must not affect the BSDF's PDF
Revision 2ab98cc by L. E. Segovia (soc-2018-hair-shader-fixes)
July 25, 2018, 14:25 (GMT)
Add mode controls
This is useful only for separating each light mode (R, TT, TRT, TRRT+)
and see how the shader behaves in each.
Revision 52a0e67 by L. E. Segovia (soc-2018-hair-shader-fixes)
July 24, 2018, 16:13 (GMT)
Fix Filter Glossy handling
Previously, Filter Glossy was applied to the logistic distribution's
parameters. This wasn't noticeable unless one traced bsdf_blur.
Now, bsdf->v, s and m0_roughness are only used within the shader; the
corresponding (roughness) parameters are roughness, radial_roughness and