Blender Git Commits

Blender Git "temp-fracture-modifier-2.8" branch commits.

Page: 96 / 135

March 24, 2015, 14:47 (GMT)
Fix T43926: Volume scatter: intersecting objects GPU rendering artifacts
Fix T44007: Cycles Volumetrics: block artifacts with overlapping volumes

The issue was caused by uninitialized parameters of some closures, which
lead to unpredictable behavior of shader_merge_closures().
March 24, 2015, 14:47 (GMT)
Fix T44076, SSAO in solid mode will disable antialiasing in wireframe
mode.

Yes it will, because those modes stay active. So on user side, expose
depth of field option always (I don't see why not), but disable SSAO in
wireframe/bounding box mode. It is a known limitation that compositing
does not support antialiasing yet, but better give users some more
control.

This could be included in final release but it's not that serious
either.
March 24, 2015, 14:47 (GMT)
OSX: fix 1 leak ( found and fixed by marcclintdion ) and 1 possible leak in dragndrop, backport to 2.74
March 24, 2015, 14:47 (GMT)
Disable IME for headless builds
March 24, 2015, 14:47 (GMT)
Cycles: Avoid memcpy of intersecting memory

Could happen when assignment happens to self during sorting.
March 24, 2015, 14:47 (GMT)
Make sure matcap icons are within range.

Basically out of range could happen when opening files made in 2.72 when
the new icons for texture painting were added. Apparently some more
caution is needed here.
March 24, 2015, 14:47 (GMT)
OSX/GHOST: need one more release in error case
March 24, 2015, 14:47 (GMT)
Partly fix T44025, pixelFormat retain was left, for 2.74 backport
March 24, 2015, 14:47 (GMT)
Fix for crash adding mask modifier
March 24, 2015, 14:47 (GMT)
Fix for building win32 headless
March 24, 2015, 14:47 (GMT)
Add missing update adding a shape-key

Noticeable when pin is enabled.
March 24, 2015, 14:47 (GMT)
Fix T43989: Sequencer - Ctrl snapping a sequencer strip does not work if you specify the x axis.

New 'strip' snapping was simply not computed in case of constrained transform, hence init
'0' value was used as frame offset in this case.

This commit reorganizes a bit that snapping, to keep it more 'confined' into `snapSequenceBounds()`
dedicated function. It still needs a minor hack (setting snapping mode to something else than
defualt `SCE_SNAP_MODE_INCREMENT`, to avoid this snapping to be called by contraint code).

Thanks to Antony for review and enhancements.

This fix should be backported to 2.74.
March 24, 2015, 14:47 (GMT)
Fix out-of-bounds read BKE_deform_flip_side_name
March 24, 2015, 14:47 (GMT)
Fix/Improve FKey bone creation

- new bone is now made active
- previous selection cleared
- bone direction places the tip on the active bone (if available)
March 24, 2015, 14:47 (GMT)
Fix T44040: Blender crashes when nodes are muted

It was actually an old issue with wrong conversion happening for muted
nodes, which wasn't visible before memory optimization commit.

This is to be backported to the final release.
March 24, 2015, 14:47 (GMT)
Use fabsf for floats
March 24, 2015, 14:47 (GMT)
Fix RNA active spline assignment
March 24, 2015, 14:47 (GMT)
Fix crash using removed data as function arguments
March 24, 2015, 14:47 (GMT)
Fix bad memory access freeing viewport which uses movie clip
March 24, 2015, 14:47 (GMT)
BLI math vec: add 'abs' functions to get absolute values of a vector.

Unseful when handling e.g. scale, sometimes.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021