Blender Git Commits

Blender Git "temp-geometry-nodes-mesh-primitive-line" branch commits.

Page: 3 / 3

February 25, 2021, 12:59 (GMT)
Broken sphere stuff
February 25, 2021, 03:58 (GMT)
Merge branch 'master' into geometry-nodes-mesh-primitives
February 24, 2021, 14:48 (GMT)
Continue working on sphere node
February 24, 2021, 14:17 (GMT)
Fix sphere node not registered
February 24, 2021, 05:12 (GMT)
Merge branch 'master' into geometry-nodes-mesh-primitives
February 23, 2021, 13:59 (GMT)
Shell for UV sphere code
February 23, 2021, 05:46 (GMT)
Merge branch 'master' into geometry-nodes-mesh-primitives
February 20, 2021, 23:59 (GMT)
Merge branch 'master' into geometry-nodes-mesh-primitives
February 20, 2021, 23:22 (GMT)
Merge branch 'master' into geometry-nodes-mesh-primitives
February 19, 2021, 06:11 (GMT)
Working circle primitive, except for rotation
February 19, 2021, 00:11 (GMT)
Merge branch 'master' into geometry-nodes-mesh-primitives
February 18, 2021, 18:23 (GMT)
Working circle fill types (not triangle fan)
February 18, 2021, 03:10 (GMT)
Merge branch 'master' into geometry-nodes-mesh-primitive-cube
February 15, 2021, 17:57 (GMT)
Initial broken implementation
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021