November 30, 2019, 16:02 (GMT) |
GPencil: Change tooltip |
November 30, 2019, 16:02 (GMT) |
GPencil: Fix Time modifier error for frame Zero |
November 30, 2019, 15:48 (GMT) |
Cleanup code |
November 30, 2019, 15:47 (GMT) |
GPencil: Add option to scale thickness |
November 30, 2019, 15:21 (GMT) |
GPencil: Show Vertex Paint parameter in Overlay in Object mode Also hide depending of shading modes. |
November 30, 2019, 15:08 (GMT) |
Revert "GPencil: Object mode always use Vertex Paint mix" This reverts commit 578db1e1a63dcf84df3c210fbd3f9a95298b08eb. |
November 30, 2019, 12:47 (GMT) |
GPencil: Object mode always use Vertex Paint mix |
November 30, 2019, 12:32 (GMT) |
GPencil: Transform thickness when transform Scale in Edit mode |
November 30, 2019, 10:55 (GMT) |
GPencil: Fix versioning code after merge |
November 30, 2019, 10:49 (GMT) |
Merge branch 'master' into greasepencil-object Conflicts: source/blender/blenloader/intern/versioning_280.c |
November 29, 2019, 22:51 (GMT) |
GPencil: Update when shading mode changes |
November 29, 2019, 22:48 (GMT) |
GPencil: Don't disable Vertex paint if Material mode |
November 29, 2019, 22:15 (GMT) |
Merge branch 'master' into greasepencil-object |
November 29, 2019, 21:51 (GMT) |
GPencil: Fix error when parent a layer to Bone and don't scale thickness |
November 29, 2019, 15:27 (GMT) |
Merge branch 'master' into greasepencil-object |
November 29, 2019, 10:25 (GMT) |
Merge branch 'master' into greasepencil-object |
November 29, 2019, 09:28 (GMT) |
Merge branch 'master' into greasepencil-object |
November 28, 2019, 19:18 (GMT) |
GPencil: Implement Vertex Overlay and set Vertex as default Now in Material Overlay mode the Vertex Color is not used and by default the 2D template uses Vertex Mode |
November 28, 2019, 18:48 (GMT) |
GPencil: Make Vertex Color works in Vertex Mode WIP: Need to disable Vertex Color in Material mode |
November 28, 2019, 18:36 (GMT) |
GPencil: Resorder List icons to be consistent Now the icons are in the same order in Dopesheet, Layers and Material list |
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