Blender Git Commits

Blender Git "temp-pose-flipping-fix-attempt" branch commits.

Page: 10 / 16

March 24, 2021, 12:25 (GMT)
Allow getting asset library and active asset handle via context

`CTX_wm_asset_library()` returns the active asset library from the workspace,
or the the Asset Browser one while inside that. The active asset handle is set
by the Asset Browser and the asset view UI template so that operators executed
via the template can access it.
March 24, 2021, 11:22 (GMT)
Merge branch 'master' into ui-asset-view-template
March 23, 2021, 15:41 (GMT)
Pose Library: expand blend operator poll function

Expand the `POSELIB_OT_blend_pose` poll function to check whether there
is an actively selected pose, and don't crash even if the operator gets
called regardless.
March 23, 2021, 15:38 (GMT)
Pose library: prevent double report when no asset can be loaded
March 23, 2021, 15:37 (GMT)
Pose library: make reports translatable
March 23, 2021, 14:43 (GMT)
Enable the `pose_library` add-on by default

This new pose library is based on the asset browser, and will eventually
replace the built-in pose library. Because of this, it is enabled by
default.
March 23, 2021, 13:57 (GMT)
Switch addons submodule to `asset-browser-poselib` branch

Switch addons submodule to `asset-browser-poselib` branch in the
`.gitmodules` file. This should affect any subsequent calls to `git
submodule update`.

Care should be taken when merging this branch back to master, because
this change should *not* be included.
March 23, 2021, 13:55 (GMT)
Pose library: when blending, allow shift key for smaller increments of 1%
March 23, 2021, 13:54 (GMT)
Animation: add `PBONE_SELECTED` macro to determine selection state of bones
March 23, 2021, 12:33 (GMT)
Addons: use `asset-browser-poselib` branch

This commit sets the `release/scripts/addons` to its
`asset-browser-poselib` branch, with the aim that animators checking out
this branch on the main Blender repo also get the corresponding branch
in the addons repo.
March 21, 2021, 15:48 (GMT)
Merge branch 'ui-asset-view-template' into asset-browser-poselib
March 21, 2021, 15:46 (GMT)
Fix crash when showing empty shape-keys list
March 21, 2021, 15:11 (GMT)
Cleanup: add const.
March 21, 2021, 15:11 (GMT)
Python API: Expose CurveProfile Reset View function

Allow python access to the `reset_view` functionality which before
was only available through the menu. This was suggested for
consistency after D10561.

Differential Revision: https://developer.blender.org/D10595
March 21, 2021, 15:11 (GMT)
Geometry Nodes: Move cone primtive to rest on its base by default

This is generally what people expect when generating a cone. Note that
this translation currently happens after the rotation, but since the rotation
will likely be removed in the future, that won't be a problem for long.
March 21, 2021, 15:11 (GMT)
Cleanup: Replace std::vector with blender::Vector.
March 21, 2021, 15:11 (GMT)
Geometry Nodes: Make cone primitive 2m tall by default

This gives the cone mesh primitive more pleasing proportions by default.
March 21, 2021, 15:11 (GMT)
Cleanup: remove unused function
March 21, 2021, 15:11 (GMT)
Fix T86710: Crash When Adding Node Group.

When adding a node group there can be no inputs in the input map that
was triggering an assert.
March 21, 2021, 15:11 (GMT)
BLI: Add location, rotation, scale constructor to float4x4

This is simply a convenience when using this type. More similar
constructors can be added in the future when they are useful.

Differential Revision: https://developer.blender.org/D10714
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021