Blender Git Commits
October 31, 2015, 21:43 (GMT) |
BGE: Moto: Use float for MT_Scalar. Test: 4104 rotating spheres. Without moto modifications: Logic : 5.15 : 5% SceneGraph : 8.50 : 8% Rasterizer : 20.90 : 21% With: Logic : 5.00 : 4% SceneGraph : 8.00 : 8% Rasterizer : 20.25 : 20% |
October 31, 2015, 18:45 (GMT) |
BGE: Moto: merge MT_Tuple and MT_Point in MT_Vector. This commit also replace MT_Tuple and MT_Point in ik solver and BGE with command : find . -type f -exec sed -i 's/MT_Tuple/MT_Vector/g' {} + find . -type f -exec sed -i 's/MT_Point/MT_Vector/g' {} + |
October 31, 2015, 18:45 (GMT) |
BGE: Moto: Use MT_Scalar instead of double in MT_CmMatrix4x4. |
October 31, 2015, 18:45 (GMT) |
BGE: Moto: use templates to avoid duplicated code to convert in double or float arrays. |