Blender Git Commits

Blender Git "temp_constraint_volume" branch commits.

Page: 7 / 31

December 3, 2014, 15:30 (GMT)
Face maps initial data structure, rna types and save/load
commit and operators to set faces in a group in edit mode.

Face maps are groupings of faces, similar to vertex groups, however,
each face can only belong to one face map.

They will be used for widget interaction, but there will possibly be
more uses for them in the future.

Code needs some cleanup still here, will apply as work is being done.

There is some code here for object mode interaction but it hasn't been
tested yet. This will probably be done with the widgets themselves.
December 3, 2014, 15:27 (GMT)
Revert "Add space for facegroup storage"

This reverts commit 687cb3ab86d355199333fa96badace948aa9ac9e.
December 3, 2014, 15:23 (GMT)
Left this in last merge
December 3, 2014, 15:20 (GMT)
Merge branch 'master' into wiggly-widgets

Conflicts:
source/blender/blenkernel/BKE_context.h
source/blender/editors/include/ED_transform.h
source/blender/editors/transform/transform_ops.c
December 3, 2014, 15:08 (GMT)
Placeholder operator
December 2, 2014, 17:00 (GMT)
Merge branch 'master' into gooseberry
December 1, 2014, 17:15 (GMT)
Fix for missing library linking in blenderplayer.
December 1, 2014, 13:59 (GMT)
Forgot this last merge
December 1, 2014, 13:54 (GMT)
Merge branch 'master' into gooseberry

Conflicts:
source/blender/blenkernel/BKE_context.h
source/blender/editors/include/ED_transform.h
source/blender/editors/transform/transform_ops.c
December 1, 2014, 11:54 (GMT)
Shapekey widget is correctly bound to the shapekey property and controls
it.
December 1, 2014, 11:28 (GMT)
More cleanup to the widget API.

Now with RNA pointer copy we don't need to allocate RNA pointers
anymore. The API is much more streamlined and is almost like the panel
API.
December 1, 2014, 10:57 (GMT)
Widgets: Cleanup, no draw flag now, widgets are fully dynamic. Also
calculate scale always to make sure interaction happens correctly.
November 28, 2014, 22:02 (GMT)
Refactor widgets to always be recreated on redraw - like buttons.

This allows us to spawn a different number of widgets per frame, which
will be needed for shapekey doritos. Also added a widgetgroup for the
shapekeys
November 28, 2014, 21:21 (GMT)
Merge branch 'master' into gooseberry
November 28, 2014, 15:35 (GMT)
Add stub operator for widget operation so it is blocking and events do not get
lost when region changes.
November 28, 2014, 15:26 (GMT)
Merge branch 'master' into gooseberry
November 28, 2014, 15:21 (GMT)
Merge branch 'viewport_experiments' into gooseberry

Conflicts:
source/blender/gpu/intern/gpu_buffers.c
November 28, 2014, 15:15 (GMT)
Merge branch 'master' into viewport_experiments

Conflicts:
source/blender/editors/space_view3d/view3d_draw.c
source/blender/gpu/GPU_buffers.h
source/blender/gpu/intern/gpu_buffers.c
November 28, 2014, 15:10 (GMT)
Revert "Hook up flags to request a specific sorting scheme from GPU buffer setup"

This reverts commit 827ad6075dcf144025db7c4319e9954dcf45b26c.
November 28, 2014, 10:47 (GMT)
Merge branch 'master' into gooseberry

Conflicts:
source/blender/blenloader/intern/versioning_270.c
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021