Blender Git Commits

Blender Git "temp_hair_modifiers" branch commits.

Page: 17 / 37

November 14, 2014, 15:48 (GMT)
Use dedicated debug values in cloth settings instead of abusing unused
other values.
November 14, 2014, 14:51 (GMT)
Fixed wrong stride values used for offsetting the index of Eigen values.

The Eigen solver for hair grids uses an extra margin of 1, which means
greater stride values.
November 14, 2014, 14:36 (GMT)
Merge branch 'terrible_consequencer' into gooseberry

Conflicts:
source/blender/editors/space_sequencer/sequencer_draw.c
November 14, 2014, 14:35 (GMT)
Gooseberry request, snap frame marker during frame setting by holding
ctrl key
November 14, 2014, 14:07 (GMT)
Merge branch 'master' into terrible_consequencer

Conflicts:
source/blender/editors/space_sequencer/sequencer_draw.c
November 14, 2014, 13:55 (GMT)
Hair grid code was using an invalid hair segment at each hair end with
zero vectors, leading to bad density values.
November 14, 2014, 13:46 (GMT)
Merge branch 'viewport_experiments' into gooseberry
November 14, 2014, 13:45 (GMT)
A bunch of debug drawing changes.
November 14, 2014, 13:45 (GMT)
Fix T42596 crash with DOF on MacOS.

Compiler failed on last shader and failure was not detected. However
compiler error also revealed a blurring error as well :)
November 14, 2014, 13:41 (GMT)
Corrected the divergence and gradient calculation for the hair grid
solver input and output.

This uses the central difference method (instead of combined forward/
backward difference), which makes it easier to correctly account for
grid borders.
November 14, 2014, 13:34 (GMT)
Merge branch 'master' into gooseberry
November 14, 2014, 13:07 (GMT)
Merge branch 'master' into viewport_experiments
November 14, 2014, 10:10 (GMT)
Fallback method for defining density in the hair grid using discrete
samples.

This is just an intermediate method to make sure the density is valid.
Eventually the closest-point method should be used, but for testing
the poisson solver this is easier to debug.
November 14, 2014, 09:42 (GMT)
Added a margin to the number of cells used in the poisson grid solver,
to ensure we always have one layer of empty cells around the fluid.
November 14, 2014, 09:05 (GMT)
Merge branch 'master' into gooseberry
November 13, 2014, 16:44 (GMT)
Merge branch 'master' into gooseberry
November 13, 2014, 16:40 (GMT)
Merge branch 'master' into gooseberry

Conflicts:
source/blender/blenkernel/intern/implicit.c
November 13, 2014, 16:35 (GMT)
fixes for last merge
November 13, 2014, 16:23 (GMT)
Merge branch 'master' into gooseberry

Conflicts:
source/blender/editors/space_sequencer/sequencer_draw.c
November 13, 2014, 16:15 (GMT)
Merge branch 'master' into gooseberry
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021