Revision 7f6efc6 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) July 7, 2020, 12:51 (GMT) |
LineArt: Bake button in render panel. |
Revision 84e504d by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) July 7, 2020, 12:04 (GMT) |
LineArt: Obsolete operators cleaned up. |
Revision 342a51c by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) July 7, 2020, 11:17 (GMT) |
Cleanup: naming conventions in lineart_cpu.c |
Revision 214a2c6 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) July 7, 2020, 10:16 (GMT) |
LineArt: Continue last commit. (git GUI problem) |
Revision bbb32cf by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) July 7, 2020, 10:15 (GMT) |
LineArt: Continue last commit. |
Revision 3f273fb by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) July 7, 2020, 10:05 (GMT) |
LineArt: Update calculation progress on progress bar and cursor. |
Revision 302d9b3 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) July 7, 2020, 08:40 (GMT) |
LineArt: No need to use DEG_SCENE_PARAMETERS now because we have good object relations. |
Revision d4f9a1c by Antonio Vazquez (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) July 7, 2020, 08:12 (GMT) |
LineArt: Include Depsgraph mode to grease pencil modifiers callback |
Revision afc0b58 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) July 7, 2020, 06:08 (GMT) |
LineArt: Making settings panel visible in all engines. |
Revision 6b21690 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) July 7, 2020, 06:02 (GMT) |
LineArt: Don't create frames in gpencil modifier. |
Revision 5186330 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) July 7, 2020, 05:41 (GMT) |
Merge remote-tracking branch 'origin/master' into lanpr-under-gp |
Revision 4679d18 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) July 6, 2020, 06:39 (GMT) |
Merge remote-tracking branch 'origin/master' into lanpr-under-gp |
Revision fac0a31 by Sebastian Parborg (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) July 6, 2020, 01:05 (GMT) |
Port smooth countour modifier to 2.90 |
Revision c80318c by Antonio Vazquez (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) July 4, 2020, 14:25 (GMT) |
LineArt: Fix compiler warnings |
Revision 6f262f7 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) July 4, 2020, 11:41 (GMT) |
Cleanup: Continue last commit |
Revision 05ffc6f by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) July 4, 2020, 11:40 (GMT) |
LANPR: Master thickness and strength added. |
Revision 4bea9c0 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) July 4, 2020, 11:18 (GMT) |
LANPR: Add related object relationship with modifier when using collection source. |
Revision 7d28cbf by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) July 4, 2020, 10:56 (GMT) |
LANPR: Remove obsolete UI in render panel. |
Revision 365df4b by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) July 4, 2020, 09:22 (GMT) |
LANPR: Removed excessive scene relationship in updateDepsgraph. |
Revision 0bf5827 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) July 4, 2020, 09:17 (GMT) |
LANPR: show strokes when rendering. |
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