Blender Git Statistics -> Branches -> asset-metadata
"Asset-metadata" branch
Total commits : 43
Total committers : 2
First Commit : July 1, 2020
Latest Commit : November 23, 2020
Commits by Month
Date | Number of Commits | |
---|---|---|
November, 2020 | 4 | |
October, 2020 | 5 | |
September, 2020 | 8 | |
August, 2020 | 7 | |
July, 2020 | 19 |
Committers
Author | Number of Commits |
---|---|
Julian Eisel | 40 |
Julian Eisel | 3 |
Popular Files
Filename | Total Edits |
---|---|
DNA_asset_types.h | 10 |
readfile.c | 10 |
asset.c | 9 |
asset_ops.c | 8 |
writefile.c | 7 |
outliner_tools.c | 7 |
rna_asset.c | 6 |
render_preview.c | 5 |
BKE_asset.h | 4 |
dna_defaults.c | 3 |
Latest commits
November 23, 2020, 13:14 (GMT) |
Add custom property support for assets I didn't do this earlier because I was afraid it would make reading of asset data (and asset data only!) difficult. Mainly because custom properties could store pointers to other data, that would have to be read too then (e.g. an object). But turns out, we can easily disable custom pointers to other data-blocks, so reading stays simple :). |
November 23, 2020, 12:31 (GMT) |
Merge branch 'master' into asset-metadata |
November 12, 2020, 23:13 (GMT) |
Fix crash loading some files after recent merge Caused by badly resolved merge conflicts. |
November 12, 2020, 22:37 (GMT) |
Merge branch 'master' into asset-metadata |
October 30, 2020, 14:00 (GMT) |
Merge branch 'master' into asset-metadata |
October 29, 2020, 16:43 (GMT) |
Merge branch 'master' into asset-metadata |
October 22, 2020, 11:12 (GMT) |
Merge branch 'master' into asset-metadata |
October 7, 2020, 17:17 (GMT) |
Fix compile error after last merge |
October 7, 2020, 17:16 (GMT) |
Merge branch 'master' into asset-metadata |
September 29, 2020, 10:54 (GMT) |
Merge branch 'master' into asset-metadata |
September 23, 2020, 13:02 (GMT) |
Fix mistake in previous commit The "Make Asset" button in context menus wouldn't actually do anything. |
September 23, 2020, 09:55 (GMT) |
Show "Make Asset" in the context menu of buttons showing IDs |
September 22, 2020, 15:47 (GMT) |
Fix build error after latest merge |
September 22, 2020, 15:33 (GMT) |
Merge branch 'master' into asset-metadata |
September 17, 2020, 10:50 (GMT) |
Merge branch 'master' into asset-metadata |
September 10, 2020, 17:57 (GMT) |
Fix compile error after last merge |
September 10, 2020, 16:49 (GMT) |
Merge branch 'master' into asset-metadata |
August 31, 2020, 14:03 (GMT) |
Adapt to new file read/write design from master Partially a compile fix for previous commit. But also moving asset-data read/write into `asset.c`, like we do it for more and more data-structures in master. |
August 31, 2020, 13:42 (GMT) |
Merge branch 'master' into asset-metadata |
August 28, 2020, 15:02 (GMT) |
Follow up to previous commit, rename asset operator in Outliner Forgot to rename it in the Outliner as well ("Create Asset"->"Make Asset"). |
MiikaHweb - Blender Git Statistics v1.06