Blender Git Statistics -> Branches -> geometry-nodes-level-set-nodes
"Geometry-nodes-level-set-nodes" branch
Total commits : 42
Total committers : 1
First Commit : August 1, 2021
Latest Commit : November 1, 2021
Commits by Month
Date | Number of Commits | |
---|---|---|
November, 2021 | 2 | |
October, 2021 | 3 | |
September, 2021 | 12 | |
August, 2021 | 25 |
Committers
Author | Number of Commits |
---|---|
Hans Goudey | 42 |
Popular Files
Filename | Total Edits |
---|---|
NOD_static_types.h | 9 |
node_geo_level_set_boolean.cc | 7 |
BKE_node.h | 6 |
CMakeLists.txt | 6 |
NOD_geometry.h | 6 |
node.cc | 6 |
nodeitems_builtins.py | 5 |
node_geo_level_set_primitive_sphere.cc | 5 |
node_geo_mesh_to_level_set.cc | 5 |
node_geo_points_to_volume.cc | 4 |
Latest commits
November 1, 2021, 03:33 (GMT) |
Run level set to mask once per nested geometry, process all grids |
November 1, 2021, 03:33 (GMT) |
WIP changes to sample volume node |
October 30, 2021, 23:43 (GMT) |
Merge branch 'master' into geometry-nodes-level-set-nodes |
October 25, 2021, 18:29 (GMT) |
Fixes for compiling and starting Blender |
October 25, 2021, 18:13 (GMT) |
Merge branch 'master' into geometry-nodes-level-set-nodes |
September 9, 2021, 03:50 (GMT) |
Attempt temporary workaround for build issue |
September 9, 2021, 02:05 (GMT) |
Merge branch 'master' into geometry-nodes-level-set-nodes |
September 8, 2021, 22:30 (GMT) |
Merge branch 'master' into geometry-nodes-level-set-nodes |
September 5, 2021, 21:30 (GMT) |
Attempt to fix build error on windows |
September 5, 2021, 21:09 (GMT) |
Various small fixes and cleanups |
September 5, 2021, 17:17 (GMT) |
Fix incorrect values used to construct Ray |
September 5, 2021, 17:17 (GMT) |
Fix incorrect socket name in sphere primitive node |
September 5, 2021, 16:20 (GMT) |
Merge branch 'master' into geometry-nodes-level-set-nodes |
September 2, 2021, 19:43 (GMT) |
Only allow float grids in boolean node Should resolve compile warning for bool comparison in one of the VDB headers |
September 2, 2021, 18:59 (GMT) |
Initial support for instances and multiple grids in the volume to mesh node Non-identity transforms do not work properly yet, and there are other internal TODOs |
September 2, 2021, 16:08 (GMT) |
Cleanup: Use new socket declaration API |
September 2, 2021, 04:49 (GMT) |
Merge branch 'master' into geometry-nodes-level-set-nodes |
August 27, 2021, 04:20 (GMT) |
Rename existing boolean node to "Mesh Boolean" |
August 27, 2021, 04:19 (GMT) |
Merge branch 'master' into geometry-nodes-level-set-nodes |
August 26, 2021, 04:24 (GMT) |
Support level sets in the proximity node |
MiikaHweb - Blender Git Statistics v1.06