Blender Git Statistics -> Branches -> temp-gpu-uniform-builtin-structs
"Temp-gpu-uniform-builtin-structs" branch
Total commits : 16
Total committers : 1
First Commit : July 6, 2021
Latest Commit : July 9, 2021
Commits by Date
Date | Number of Commits | |
---|---|---|
July 9, 2021 | 11 | |
July 8, 2021 | 0 | |
July 7, 2021 | 4 | |
July 6, 2021 | 1 |
Committers
Author | Number of Commits |
---|---|
Jeroen Bakker | 16 |
Popular Files
Filename | Total Edits |
---|---|
gpu_shader.cc | 10 |
gpu_uniform_buffer_private.hh | 6 |
gpu_shader_private.hh | 5 |
gpu_uniform_buffer_structs.cc | 5 |
gpu_uniform_buffer_struct_test.cc | 5 |
gpu_shader_block.cc | 5 |
GPU_shader.h | 5 |
gpu_shader_block.hh | 5 |
gl_shader_interface.cc | 4 |
CMakeLists.txt | 4 |
Latest commits
July 9, 2021, 12:23 (GMT) |
Cleanup: removed empty line. |
July 9, 2021, 12:20 (GMT) |
Cleanup: removed unused file. |
July 9, 2021, 12:19 (GMT) |
Cleanup: use shader_block. |
July 9, 2021, 11:44 (GMT) |
Migrated `GPU_SHADER_TEXT`. |
July 9, 2021, 10:21 (GMT) |
Updating and binding of shader block. |
July 9, 2021, 09:02 (GMT) |
Test multiple paths to uniform retrieval. |
July 9, 2021, 08:11 (GMT) |
More renaming. |
July 9, 2021, 07:51 (GMT) |
Rename to ShaderBlocks |
July 9, 2021, 07:26 (GMT) |
Rename GPUUniformBuiltinStructType to GPUShaderBlockType. |
July 9, 2021, 07:00 (GMT) |
Fix crash: incorrect uniform location for builtins. |
July 9, 2021, 06:59 (GMT) |
Fix crash: access unallocated memory. |
July 7, 2021, 14:49 (GMT) |
Added uniform builtin struct to shader. |
July 7, 2021, 12:04 (GMT) |
GPU: Added testcases for uniform builtin structs. |
July 7, 2021, 10:36 (GMT) |
Use compile time inlining for buitin structs. |
July 7, 2021, 06:52 (GMT) |
Moved to own unit. |
July 6, 2021, 15:24 (GMT) |
GPU: Detect mathing struct based on shader interface. |
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