Blender Git Statistics -> Developers -> Clement
Clement Beaudoin (Clement)
Total Commits : 10
Master Commits : 3
Branch Commits : 7
First Commit : September 4, 2020
Latest Commit : September 8, 2020
Commits by Month
Date | Number of Commits | |
---|---|---|
September, 2020 | 10 |
Commit Distribution
Path | Number of Commits |
---|---|
tmp-gltexture | 7 |
master | 3 |
Favourite Files
Filename | Total Edits |
---|---|
gpu_framebuffer.cc | 3 |
gl_texture.cc | 2 |
gl_state.cc | 2 |
gpu_texture_private.hh | 2 |
gl_texture.hh | 2 |
math_bits_inline.c | 1 |
GPU_texture.h | 1 |
gl_backend.cc | 1 |
gpu_texture.cc | 1 |
gl_context.hh | 1 |
File Changes
Action | Total | Per Commit |
---|---|---|
Modified | 20 | 2.0 |
Code Changes
Action | Total | Per Commit |
---|---|---|
Lines Added | 166 | 16.6 |
Lines Removed | 143 | 14.3 |
Latest commits
September 8, 2020, 14:05 (GMT) |
GLBackend: Fix gl error inside the mip rendering workaround detection This was caused by an incorrect mipmap size. Also add debug checks for good mesure. |
September 8, 2020, 14:04 (GMT) |
GLContext: Fix clang warning about using override |
September 8, 2020, 13:49 (GMT) |
GLFrameBuffer: Fix mass renaming issue The context might be partialy freed, so use gpu::Context instead of GLcontext. |
Revision d1479c4 by Clement Beaudoin (tmp-gltexture) September 5, 2020, 12:48 (GMT) |
GLTexture: Add Feedback loop check The check is better than before as we take into consideration the attached mip level. |
Revision 0038b59 by Clement Beaudoin (tmp-gltexture) September 5, 2020, 12:08 (GMT) |
Cleanup: GPUFramebuffer: Remove unused variable |
Revision efd0073 by Clement Beaudoin (tmp-gltexture) September 5, 2020, 12:08 (GMT) |
GLTexture: Add direct state access support |
Revision 219e263 by Clement Beaudoin (tmp-gltexture) September 5, 2020, 12:06 (GMT) |
GLState: Add texture multibind and remove redundant binds |
Revision 5265ed7 by Clement Beaudoin (tmp-gltexture) September 5, 2020, 12:04 (GMT) |
Math Utils: Add bitscan 64bit version |
Revision 84cb571 by Clement Beaudoin (tmp-gltexture) September 4, 2020, 14:35 (GMT) |
Cleanup: GPUTexture: Clean framebuffer attachment |
Revision 34921b4 by Clement Beaudoin (tmp-gltexture) September 4, 2020, 11:51 (GMT) |
Cleanup: GPUFrameBuffer: Use Texture class instead of gl calls |
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