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Blender Fire Testing 2012-08-10
   This week I have been experimenting with different fire simulation and render setups to find out new ways to improve simulation quality.
  | Blender Smoke "Force Field" + Particles  2012-07-02
   Testing new smoke force field type.
  | Blender Smoke - Moving+Adaptive Domain  2012-06-26
   Testing new adaptive and moving domain features.
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Blender Smoke - Adaptive Domain 2012-06-12
   Early testing of adaptive domain size feature I'm currently working on.
  | Blender Smoke Initial Velocity 2012-06-04
   Smoke initial velocity inherited from the object surface.
  | Smoke emission + Dynamic Paint  2012-06-02
   Testing new smoke flow options: Smoke is emitted directly from mesh surface (no particles) and emission rate is controlled by Dynamic Paint generated vertex group. :)
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Blender Smoke + Fire Preview 2012-05-24
   Initial testing of rendering smoke and fire together in Blender viewports.
  | Dynamic Paint - Particle Emission 2012-01-26
   This time I was experimenting with idea of Dynamic Paint being able to emit particles.
  | Dynamic Paint - Rain Ripples 2011-12-23
   Using Blender 2.61 Dynamic Paint waves to replicate rain ripples on mirror calm water surface.
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Dynamic Paint - Snow Test 2011-12-23
   A simple experiment trying to make realistically gathering snow in Blender.
  | Blender Ship Wake Testing 2011-11-18
   Some experimenting with upcoming Blender 2.61 features.
  | Dynamic Paint - Laser Carving 2011-09-07
   A powerful laser draws Blender logo into sand.
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