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Blender Fire Testing 2012-08-10
This week I have been experimenting with different fire simulation and render setups to find out new ways to improve simulation quality.
| Blender Smoke "Force Field" + Particles 2012-07-02
Testing new smoke force field type.
| Blender Smoke - Moving+Adaptive Domain 2012-06-26
Testing new adaptive and moving domain features.
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Blender Smoke - Adaptive Domain 2012-06-12
Early testing of adaptive domain size feature I'm currently working on.
| Blender Smoke Initial Velocity 2012-06-04
Smoke initial velocity inherited from the object surface.
| Smoke emission + Dynamic Paint 2012-06-02
Testing new smoke flow options: Smoke is emitted directly from mesh surface (no particles) and emission rate is controlled by Dynamic Paint generated vertex group. :)
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Blender Smoke + Fire Preview 2012-05-24
Initial testing of rendering smoke and fire together in Blender viewports.
| Dynamic Paint - Particle Emission 2012-01-26
This time I was experimenting with idea of Dynamic Paint being able to emit particles.
| Dynamic Paint - Rain Ripples 2011-12-23
Using Blender 2.61 Dynamic Paint waves to replicate rain ripples on mirror calm water surface.
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Dynamic Paint - Snow Test 2011-12-23
A simple experiment trying to make realistically gathering snow in Blender.
| Blender Ship Wake Testing 2011-11-18
Some experimenting with upcoming Blender 2.61 features.
| Dynamic Paint - Laser Carving 2011-09-07
A powerful laser draws Blender logo into sand.
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