Blender Git Loki

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November 8, 2021, 16:52 (GMT)
change color
November 8, 2021, 16:47 (GMT)
progress
November 8, 2021, 16:19 (GMT)
progress
November 8, 2021, 15:57 (GMT)
Merge branch 'blender-v3.0-release'
November 8, 2021, 15:56 (GMT)
Fix performance issues with pose library sidebar and many poses

When the asset view in the sidebar of the pose library would contain
more than a few handful poses, interaction and animation playback
performance would be impacted considerably. This was because our icon
drawing scales image buffers using a rather slow method on the CPU.
This commit changes it so the asset icons are scaled using the GPU.

Note that this is a temporary change. I'd like all icon code to use
GPU-side scaling, see D13144. But such a change is too risky to do in
the release branch at this point, so this fix is specifically for the
3.0 release.
November 8, 2021, 15:52 (GMT)
improve behavior
November 8, 2021, 15:48 (GMT)
progress
November 8, 2021, 15:44 (GMT)
Merge branch 'blender-v3.0-release'
November 8, 2021, 15:44 (GMT)
Fix T92043: Relax/Push Pose does nothing for quaternion rotation.

As can be confirmed by checking generic code for this operation,
it is supposed to blend between the result of Breakdown based on
actual frame range, and the current pose. However for some reason
the quaternion specific code was blending between the current pose
and the current keyframed pose. This means that the operation does
nothing if invoked without modifying the pose first.

This rewrites the code to match the non-quaternion behavior.

Differential Revision: https://developer.blender.org/D13030
November 8, 2021, 15:41 (GMT)
Cleanup: remove redundant arg when forcing zero initialization
November 8, 2021, 15:31 (GMT)
initial link portals
November 8, 2021, 15:03 (GMT)
GPencil: New option to export PDF full scene

This new mode export all frames of the scene.

Reviewed By: pepeland

Differential Revision: https://developer.blender.org/D13055
November 8, 2021, 14:53 (GMT)
evaluate enum node
November 8, 2021, 14:49 (GMT)
GPUTest: Add support to test on Windows.

On windows the OpenGL context wasn't activated when created, on Linux it
is. This patch will activate the context in gpu/draw test cases.
November 8, 2021, 14:43 (GMT)
Basic engine shaders test

This patch adds shader compilation tests for the basic engine in `shaders_test.cc`

Addresses T92701

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D13066
November 8, 2021, 14:24 (GMT)
add index outut
November 8, 2021, 14:24 (GMT)
fix
November 8, 2021, 13:50 (GMT)
progress
November 8, 2021, 13:25 (GMT)
Merge branch 'blender-v3.0-release'
November 8, 2021, 13:25 (GMT)
Merge branch 'blender-v3.0-release'
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021