October 24, 2020, 18:07 (GMT) |
Fix T82019 Crash loading 2.78 splash demo. The versioning code to default to old booleans for old files was faulty because really old files had a 'solver' field (later removed, but then added back for new booleans). |
October 24, 2020, 18:07 (GMT) |
GPU: Debug: Trim shader stats from output log We don't make use of it anyway. |
October 24, 2020, 18:07 (GMT) |
GPU: Use CLOG to for debug output This removes the escape color control caracters when the output does not supports it (i.e: file output, windows cmd). |
October 24, 2020, 18:07 (GMT) |
CLOG: Add getter to know if output supports coloring |
October 24, 2020, 18:07 (GMT) |
Fix Cycles unnecessary overhead cancelling finished task pool |
October 24, 2020, 17:53 (GMT) |
Fix T82019 Crash loading 2.78 splash demo. The versioning code to default to old booleans for old files was faulty because really old files had a 'solver' field (later removed, but then added back for new booleans). |
October 24, 2020, 17:50 (GMT) |
Merge branch 'geometry-nodes-transform-node' into geometry-nodes-boolean-node |
October 24, 2020, 17:48 (GMT) |
Geometry nodes: Initial boolean node implementation This is fairly hacky and crashy and should not be the final implementation of this node, but it's nice to know that the basics are there to support this kind of functionality. Ideally the boolean code would not need the conversion to bmesh. |
October 24, 2020, 17:42 (GMT) |
Merge branch 'geometry-nodes' into geometry-nodes-transform-node |
October 24, 2020, 17:42 (GMT) |
Cleanup: Remove unused variable |
Revision 1c35405 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) October 24, 2020, 14:27 (GMT) |
LineArt: stage info updated |
Revision c99754d by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) October 24, 2020, 14:26 (GMT) |
Merge remote-tracking branch 'origin/master' into lanpr-under-gp |
Revision bc4e31a by Jacques Lucke (attribute-accessor, geometry-nodes, geometry-nodes-active-modifier-drawing, geometry-nodes-attribute-nodes, geometry-nodes-boolean-node, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, geometry-nodes-transform-node, temp-geometry-nodes-distribute-points-cleanup, temp-modifiers-instancing) October 24, 2020, 12:38 (GMT) |
Merge branch 'master' into geometry-nodes |
October 24, 2020, 09:16 (GMT) |
* PBVH node join code is now enabled for dyntopo bmesh * Fixed bug in dyntopo bmesh time limiting code |
October 24, 2020, 04:29 (GMT) |
Cleanup: Return early in some curve functions This commit uses continue in loops and returning early to reduce indentation in long functions, only where this results in a significant improvement. Also includes a few LISTBASE_FOREACH macros. |
October 24, 2020, 02:07 (GMT) |
Fix for T80679: Incorrect Translation of File Manager System List Changing language could sometimes leave File Browser System list showing incorrect text until restart. Differential Revision: https://developer.blender.org/D9323 Reviewed by Brecht Van Lommel |
October 24, 2020, 00:43 (GMT) |
remove accidental debug return |
October 24, 2020, 00:42 (GMT) |
* Fixed undo with bmesh dyntopo |
October 24, 2020, 00:19 (GMT) |
* Migrated optimizations from trimesh to bmesh dyntopo: - Original coordinate/normals are now stored in customdata layers, instead of being looked up in the BMLog - Vertex "indices" are now actually pointers to BMVerts. - Dyntopo split/collapse is now time-limited - Increased pbvh->leaf_limit to 2000 - Nodes are split after topolgy updates, not just after the user lets up the mouse. * Also, renamed TMElemSet to TableGSet TODO: - Migrate PBVHNode->bm_[unique_verts/other_verts/faces] to TableGSet. Currently GHash is completely inlined in this branch which does almost the same thing performance-size; inlining GHash seems beyond the scope of this project however. |
October 23, 2020, 22:53 (GMT) |
BMesh dyntopo works again, if you disable WITH_TRIMESH in BKE_pbvh.h |
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MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021