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Revision 35e50c1 by Hans Goudey (master)
October 21, 2020, 13:25 (GMT)
Fix panel type use after free when reloading scripts

In order to prevent the panel code from using the type after it is freed,
the field needs to be set to NULL. This needs to be done recursively
for subpanels as well as top-level panels.
October 21, 2020, 13:20 (GMT)
LineArt: Fixing cull adjacent
October 21, 2020, 13:10 (GMT)
Merge branch 'master' into cycles_procedural_api
October 21, 2020, 12:59 (GMT)
Code review: Rename ViewLayerAOV to AOV in the API.
October 21, 2020, 12:40 (GMT)
Merge branch 'master' into tmp-eevee-aov
October 21, 2020, 12:35 (GMT)
WM: ensure is_repeat isn't copied from the last event

This means if a keymap item is set to ignore repeat events,
it may do so accidentally from this setting being copied.
October 21, 2020, 12:33 (GMT)
Cleanup: keep comment block at bottom of versioning

The intention of this block is to have all logic that will
be wrapped in a version check next subversion bump.
October 21, 2020, 12:14 (GMT)
Nodes: add initial UI for Triangulate node
October 21, 2020, 12:00 (GMT)
Merge branch 'master' into geometry-nodes
October 21, 2020, 11:47 (GMT)
Preferences: separate feature flags for geometry nodes and point cloud type

Those two features are not directly related and one might be activated
in master earlier than the other.

WITH_PARTICLE_NODES was removed, because we continue the project
under the name "Geometry Nodes".
October 21, 2020, 11:28 (GMT)
LineArt: Line iterator fixed
October 21, 2020, 11:16 (GMT)
Nodes: improve dependency between modifier and node group
Revision 16c5a74 by Joseph Eagar
October 21, 2020, 10:56 (GMT)
* Threaded dyntopo split edge code, though it's disabled at the moment.
October 21, 2020, 10:32 (GMT)
Nodes: support creating geometry node groups
October 21, 2020, 10:16 (GMT)
Nodes: show header in geometry node editor
October 21, 2020, 10:13 (GMT)
Modifiers: add node_tree to NodesModifierData
October 21, 2020, 10:08 (GMT)
LineArt: Culling function updated to new structure.
October 21, 2020, 10:03 (GMT)
Modifiers: rename Simulation to Nodes modifier
October 21, 2020, 09:39 (GMT)
Nodes: rename Simulation to Geometry node tree
October 21, 2020, 09:38 (GMT)
Cleanup: Move scenes' foreach_id handling of toolsettings into own func.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021